[MOD] (Alpha 3F) GrimRim (v1.3)

Started by Hari Seldon, May 06, 2014, 05:58:23 PM

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mrofa

Only function in walls that i used is opacity change and gradient rest was manual
All i do is clutter all around.

LittleMikey

This looks nice, but unfortunately it's kind of unplayable at the moment due to RimWorld not having the interface for huge numbers of things available.

Hari Seldon

#47
LittleMikey, you should give either Vanilla+ or Architect+ a download then. It's recommended (in the OP) if you're using more than one of my floor packs or the complete pack for the very reason you've just stated.

LittleMikey

Quote from: Hari Seldon on May 16, 2014, 08:34:04 AM
LittleMikey, you should give either Vanilla+ or Architect+ a download then. It's recommended (in the OP) if you're using more than one of my floor packs or the complete pack for the very reason you've just stated.

I am using Vanilla+, but even with it it's basically impossible to see what you're choosing, but thanks anyway.

mrofa

Yehh architect+ got kinda problem with names, htey are often the entire size of icon, you can try experimenting with changing the label
All i do is clutter all around.

Hari Seldon

#50
Hmm, well I figured keeping all the floor's with GrimRim in the name would make the game group them together, so it would be handier to find things, I may change it so instead of GrimRim it just says G.R/GR. It might help with the name visibility.

(edit) Also, I've updated to the newest Vanilla+ and Clutter in the main download link.

Austupaio

Just adding GR to the front, or actually probably end of the floor labels would look best in my opinion.

Also, I liked the new vehicles, although the shading on the newer dropship is a little strong from most of Rimworld's assets. Got any future plans for GrimRim?

Hari Seldon

#52
I do indeed. I'm in the middle of my uni exams atm though, so not until I'm settled down for the summer anyway.

I plan to touch up the remaining floors, refine the smartgun, and make a viable Alien faction. Haven't played the game in a good bit now but been checking up on the forums and noticed a couple of armor/clothing mods which I hope can help me with doing up some USCM armors. As for the custom sci-fi character thing, I'll see how far modding that sort of thing goes, sort out the above first.

(edit) Oh, and I wanna improve on my walls, the current ones are just a product of me finding the cloud function in paint.net.