[CHALLENGE] 1 month to live!

Started by Quasarrgames, May 27, 2014, 04:39:17 PM

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Quasarrgames

So here's the gist: Exactly 1 month after starting a colony, unmentionably bad things will happen to your colony. Your goal is to make your colony as prosperous as possible before that happens. You will be scored based on your amount of crew, silver, food, metal, and difficulty.

RULES:

You have until the end of the 1st hour of the 31st day to complete the challenge. After that, do whatever you want with your colony, but the challenge is OVER.

You will be scored based on what you have at the end of day 30, not everything you gained and lost.

you may use any mods you like, but please list them along with the PROOF!

you must have PROOF! By that i mean a video or an endgame shot of your colony. if you didn't know, you can press f11 to take a screenshot.

You can reload saves AS MUCH AS YOU LIEK! After trying this challenge on randy random and having unfair amounts of raiders who deserve TO DIE IN A HOLE, i realized that this was needed for UBER CLARIFICATION!

You will be scored as follows:

1 point for every piece of silver, food, and metal in your stockpiles
PLUS 400 points for every colonist you acquire
AND IT'S ALL MULTIPLIED BY your storyteller. Cassandra classic or Randy random is 1x, Phoebe friendly or chill Callie classic is 0.5x, and tough Cleo classic is 2x.

GOOD LUCK!

On the right path, but the wrong medication.

I like how there's a thing that displays how long you've logged in to the forums. It shows just how many hours you've spent here, never to get back...

Splinterbee

Is the prize a block of cheese!  :D
Video games, are pretty good

minami26

#2
I'll use my own mod. Muhahahaha. on Tough Cleo.  Im so screwed. HAHAHA

if using TTM = x2 + Tough Cleo = 4x! boom!

edit: as if I could get to the 30th day. :P

iame6162013

if someone created an ultra hard story teller would he get a bigger bonus?  ::)
Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Quasarrgames

Yeah. If you use any super hard mods, you get another x2 added to the multiplier. If you make a super-hard storyteller that's harder than tough Cleo, you get a x4 multiplier for the storyteller. so if you used them BOTH you would get a x6 multiplier (x2 for the mod + x6 for the sotryteller) (just for clarification).
On the right path, but the wrong medication.

I like how there's a thing that displays how long you've logged in to the forums. It shows just how many hours you've spent here, never to get back...