Heatwaves and gear... pawns dont change to heat resistant gear

Started by jayman1000, November 10, 2018, 11:38:59 AM

Previous topic - Next topic

jayman1000

My pawns just keep wearing their heavy fur parkas etc all summer including during heatwaves. I have plenty of camelhide stuff, cloth etc. They develop heatstrokes but simply just keep their parkas on... to manage it I have to manually force heat resistant gear on them, and that really stinks. Why can't they go put on some gear that are just a tad bit appropriate instead of walking around in heavy fur parkas during a 55 degree celcius heatwave....?

I have made an outfit called "heatresistant" that excluded parkas. But that doesnt stop them from wearing bearskin pants etc, only the parkas are stopped. How do you guys manage this???

AileTheAlien

Bearskin pants wouldn't be too bad for hot weather; Bearskin gives decent hot insulation, to adjust the pants' value. Either way, having a summer uniform for your pawns and a winter uniform isn't too much work, after you've set them up. Just click everyone twice a year.

jayman1000

Quote from: AileTheAlien on November 10, 2018, 12:07:05 PM
Bearskin pants wouldn't be too bad for hot weather; Bearskin gives decent hot insulation, to adjust the pants' value. Either way, having a summer uniform for your pawns and a winter uniform isn't too much work, after you've set them up. Just click everyone twice a year.

How do I exclude, for instance, heavy fur and muffalo wool items from the summer uniforms and camelhide, panthere etc items from the winter uniforms?

Canute

Create 2 appareal entries.
Summer, exclude the parka and torques.
Winter, include parka and torques, exclude jacket,duster.

But you can't select special materials. Like you can't sort them out at stockpiles.
Mosttimes your pawn's select their stuff by protection rating.

jpinard

Quote from: jayman1000 on November 10, 2018, 12:29:31 PM
Quote from: AileTheAlien on November 10, 2018, 12:07:05 PM
Bearskin pants wouldn't be too bad for hot weather; Bearskin gives decent hot insulation, to adjust the pants' value. Either way, having a summer uniform for your pawns and a winter uniform isn't too much work, after you've set them up. Just click everyone twice a year.

How do I exclude, for instance, heavy fur and muffalo wool items from the summer uniforms and camelhide, panthere etc items from the winter uniforms?

Just make sure you make the cold items out of furry type things, and the summer items out of leathery or eevilstrand type stuff.

jayman1000

Quote from: jpinard on November 12, 2018, 03:18:36 PM
Quote from: jayman1000 on November 10, 2018, 12:29:31 PM
Quote from: AileTheAlien on November 10, 2018, 12:07:05 PM
Bearskin pants wouldn't be too bad for hot weather; Bearskin gives decent hot insulation, to adjust the pants' value. Either way, having a summer uniform for your pawns and a winter uniform isn't too much work, after you've set them up. Just click everyone twice a year.

How do I exclude, for instance, heavy fur and muffalo wool items from the summer uniforms and camelhide, panthere etc items from the winter uniforms?

Just make sure you make the cold items out of furry type things, and the summer items out of leathery or eevilstrand type stuff.

But that is exactly what I have done. Why would that stop pawns from wearing camelhide pants during the winter and heavy fur pants during the summer? I can tell you that it doesn't. Pawns will be wearing panthera and camelhide pants during winter instead of switching to the heavy fur or muffalo pants. Pawns should be selecting clothing appropriate to the temperature but clearly they are not, and we have no way of telling them to other than forcing them to wear it..

AileTheAlien

I think they meant, that you should make things like dusters and cowboy hats out of materials that work in hot weather, and make things like parkas and tuques out of materials that work in the winter, which means that those items won't have a problem. Items like pants, which would be in both uniforms, would just need to be made from a material that's OK in both hot and cold; It wouldn't be excellent at either, but would work well enough. Also note that a lot of the materials which a OK-ish or pretty-good at both hot and cold, like heavy leather, provide pretty good defence too.

jpinard

Quote from: AileTheAlien on November 13, 2018, 02:01:26 PM
I think they meant, that you should make things like dusters and cowboy hats out of materials that work in hot weather, and make things like parkas and tuques out of materials that work in the winter, which means that those items won't have a problem. Items like pants, which would be in both uniforms, would just need to be made from a material that's OK in both hot and cold; It wouldn't be excellent at either, but would work well enough. Also note that a lot of the materials which a OK-ish or pretty-good at both hot and cold, like heavy leather, provide pretty good defence too.

This.

The thing is, a lot of people don't manage what their items are made out of.  So they go and make a parka out of reptile skin and don't understand why their pawns are still freezing cold lol.

But yes, you still have to do the swap clothing management thing.

jayman1000

Quote from: jpinard on November 13, 2018, 02:09:48 PM
Quote from: AileTheAlien on November 13, 2018, 02:01:26 PM
I think they meant, that you should make things like dusters and cowboy hats out of materials that work in hot weather, and make things like parkas and tuques out of materials that work in the winter, which means that those items won't have a problem. Items like pants, which would be in both uniforms, would just need to be made from a material that's OK in both hot and cold; It wouldn't be excellent at either, but would work well enough. Also note that a lot of the materials which a OK-ish or pretty-good at both hot and cold, like heavy leather, provide pretty good defence too.

This.

The thing is, a lot of people don't manage what their items are made out of.  So they go and make a parka out of reptile skin and don't understand why their pawns are still freezing cold lol.

But yes, you still have to do the swap clothing management thing.

yeah well I don't make parkas out of reptile skin or some such nonsense. For now the workaround suggested by AileTheAlien will have to do. Just hope half-broken mechanics like this will be fixed given time, or a mod will emerge to take care of it.

Also, clicking 20 times to change outfit on 20 pawns two times a year is... well, less enjoyable. A simple function to change all in one go would...