[1.1.2571 + Royalty] Turret HP Bugged

Started by Aylaine, March 15, 2020, 04:39:13 PM

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Aylaine

Hi, got a strange bug with my turrets. Their HP doesn't match what the wiki says they should be, as of today. I checked several variations of the basic mini turret, and looked for previous bug reports on the same issue. This apparently was reported as a bug a few weeks ago, but my turrets were fine until this morning in my modded game. Thinking I broke something, I tested this in an unmodded game and the values are still off.

https://lh3.googleusercontent.com/-GxalrhnX3J0/Xm6OsRY069I/AAAAAAAACyQ/sK6XV0vHVY4g1jXvkx1ETp-6FGFlBN88QCK8BGAsYHg/s0/2020-03-15.png

Is the wiki wrong? If so my mistake, my turrets were fine and the normal values until today, modded game and otherwise. I have included a non modded saved game for testing purposes. All it used was Core + Royals.




Canute

The wiki is fan based and never be uptodate.
Normaly you can see on the wiki when the page got last time edit, is the date older then the Rimworld release you play, it is prolly outdated.

Aylaine

Fair enough. Can a dev confirm if the HP values in 1.1 are valid? I'm asking because this was reported a bit ago, and I wasn't having issues until today for some reason.

https://ludeon.com/forums/index.php?topic=50350.msg470650#msg470650


Tynan

The current HP values are correct, there appears to be an issue with back-compatibility though which we shall address (noted in other thread). Thanks for reporting.
Tynan Sylvester - @TynanSylvester - Tynan's Blog