New auto-slaughter

Started by Aski, July 08, 2021, 08:15:59 AM

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Aski

New auto-slaughter

When using this new system the game ignores pregnant and immature animals definitely a good thing... but IMO it should totally ignore immatures but it should count pregnant ones and temp. ignore them until they give birth and either slaughter them as soon as there is a non pregnant animal or give the animals a status on the background something like "to be slaughtered" and check for this status once it gives birth (so all the oldest are actually slaughtered) and recheck all animals if auto-laughter numbers has changed

Problem example

Herd of sheeps containing 6 males 8 females 5 baby lambs

Set auto-slaughter to keep 4 M and 4 F
2 M gets slaughtered reducing the count to the set 4
but 4 of 8 F are pregnant therefore ignored and the game things all is fine and dandy

system: u have 4 F
Me: no i have 8 F slaughter the 4 ...
system: but u want 4 and there are 4 non-pregnant ones
Me: *sets the non pregnant ones to be slaughtered manually ...devaluing any purpose of this system*

Canute

Hi,
new poster should read sticky/pinned topics they are good visible on top.
Then you notice that your "bug/feedback" report isn't something for this subforum and you should made a similar posting at the Bugs section or better
QuoteAlso, if you experience any bugs/issues in the 1.3 beta, please report them to our official RimWorld development discord.