What's up with all the charge rifles and sniper rifles ?

Started by b0rsuk, July 28, 2015, 11:47:44 AM

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b0rsuk

Pretty soon (in year 2) most pirates come equipped with either sniper rifles or charge rifles, a grenadier here and there. Early on they use shivs, shivs, shotguns and survival rifles. I hardly ever see PDW, assault rifle, heavy SMG.

Mrshilka

As you colony wealth grows as does the strength of the raids that come to attack you, on higher challenges you tend to get much larger raids and the quality of the gear the enemies that attack you gets better, Vanilla Rimworld Sniper rifles and Charge rifles are the bee's knees in terms of weapons pirates can use.

RemingtonRyder

It has to do with the points assigned to a raid or siege. The more points, the less likely it is that a group with low points will be spawned in as part of that. Note that in the Factions.xml file, a spawngroup can consist of a single pawn, which may explain why you see snipers a lot - they eat more points than the low-level scrubs.

Listy

Quote from: Mrshilka on July 28, 2015, 02:52:59 PM
As you colony wealth grows as does the strength of the raids that come to attack you, on higher challenges you tend to get much larger raids and the quality of the gear the enemies that attack you gets better, Vanilla Rimworld Sniper rifles and Charge rifles are the bee's knees in terms of weapons pirates can use.

Funny thing is, I find the assault rifle better than the Charge rifle.

Kaballah

Yeah I agree, the assault rifle is excellent due to it's great range and very high accuracy.

Mrshilka

Quote from: Listy on July 29, 2015, 01:13:47 AM
Quote from: Mrshilka on July 28, 2015, 02:52:59 PM
As you colony wealth grows as does the strength of the raids that come to attack you, on higher challenges you tend to get much larger raids and the quality of the gear the enemies that attack you gets better, Vanilla Rimworld Sniper rifles and Charge rifles are the bee's knees in terms of weapons pirates can use.

Funny thing is, I find the assault rifle better than the Charge rifle.

It is unless you firing at someone with power armor or a higher than normal Sharp armour rating, Charge rifles are electrical dmg.

Aristocat

Quote from: Mrshilka on July 29, 2015, 02:55:47 AM
Quote from: Listy on July 29, 2015, 01:13:47 AM
Quote from: Mrshilka on July 28, 2015, 02:52:59 PM
As you colony wealth grows as does the strength of the raids that come to attack you, on higher challenges you tend to get much larger raids and the quality of the gear the enemies that attack you gets better, Vanilla Rimworld Sniper rifles and Charge rifles are the bee's knees in terms of weapons pirates can use.

Funny thing is, I find the assault rifle better than the Charge rifle.

It is unless you firing at someone with power armor or a higher than normal Sharp armour rating, Charge rifles are electrical dmg.


  <ThingDef ParentName="BaseBullet">
    <defName>Bullet_ChargeRifle</defName>
...
      <damageDef>Bullet</damageDef>

I think charge rifle actually deal sharp damage just like any other gun. Also when I used power armor charge rifle dealt significantly less damage

Mrshilka

My mistake then, Charge rifles always seem to be one of the best guns in the game and thought it was because they ignored most armour, sadly its description if that is the case is more useless fluff.

A Friend

"For you, the day Randy graced your colony with a game-ending raid was the most memorable part of your game. But for Cassandra, it was Tuesday"

Squiggly lines you call drawings aka "My Deviantart page"

winnsanity

I got raided on extreme challenge with 4 triple rocket launchers and 4 snipers and a handful of other small armed raiders.  I bout messed my self.                               

The type of weapons you see throughout is complete random from my experience.  I have had games were i get more of one thing then the other then tje very next game will be the opposite.     

TLHeart

charge rifle has such a short range. 12 damage, 3 bursts, 24 range. base accuracy at 24 range is 52%.

Assault rifle, 7 damage, 3 bursts, 32 range. Base accuracy at 32 is 63%. Base accuracy at 24 range is 76%.

I will use an assault rifle over a charge rifle every time.

keylocke

i usually use burst weapons for my ambush squad of trigger-happies.

so miniguns > charge rifles > assault > uzi > shotguns > pistols.

when you use this for ambush, range is usually not that relevant, what you want is DPS.

which is why i separate all my troops into squads of : careful shooter snipers (with powerclaws), trigger happy burst weapons (with powerclaws), brawler swordsmen (double bionic arms).

i use my snipers as bait, then i draw enemies towards my burst squad ambush.
any brawlers that tries to melee my burst squad gets raped when i mob them with powerclaws.

b0rsuk

Quote from: TLHeart on July 29, 2015, 05:23:25 PM
charge rifle has such a short range. 12 damage, 3 bursts, 24 range. base accuracy at 24 range is 52%.

Assault rifle, 7 damage, 3 bursts, 32 range. Base accuracy at 32 is 63%. Base accuracy at 24 range is 76%.

I will use an assault rifle over a charge rifle every time.

Well a charge rifle does deal almost twice as much damage if you can aim. It's a good close-ranged weapon.

zandadoum

Quote from: b0rsuk on July 30, 2015, 01:32:21 AM
Quote from: TLHeart on July 29, 2015, 05:23:25 PM
charge rifle has such a short range. 12 damage, 3 bursts, 24 range. base accuracy at 24 range is 52%.

Assault rifle, 7 damage, 3 bursts, 32 range. Base accuracy at 32 is 63%. Base accuracy at 24 range is 76%.

I will use an assault rifle over a charge rifle every time.

Well a charge rifle does deal almost twice as much damage if you can aim. It's a good close-ranged weapon.

guy with 20 in shooting, 75% of his shots with charge rifle seem to fail, while 100% of shots with assault rifle seem to hit AND has more range.
that's a lot more practical DPS.
i didn't crunch any theoric numbers, but from my personal experience i will take AR over CR any day, any time.

by the time (range-wise) charge rifles get actually any good, you could aswell use shielded brawlers...

TLHeart

Quote from: b0rsuk on July 30, 2015, 01:32:21 AM


Well a charge rifle does deal almost twice as much damage if you can aim. It's a good close-ranged weapon.

Yes a charge rifle is an okay close range weapon, 8 cells and closer. I would rather the enemy not get that close. How many shots are you going to get off at the enemy from 8 to 1 cell? The enemy moves at 4+cells a sec, every 2.16 sec you will get a shot off. Warmup 1.5, cooldown .66. Takes the enemy less than 2 seconds to close that range.

Assault rifle has the same warmup and cooldown cycle.
At close range AR has a base accuracy of 87% at short range
a charge rifle has a base accuracy of 82% at short range