Any tool to detect any kind of conflict between mods ?

Started by badday, October 05, 2015, 09:06:36 AM

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badday

Hi,
( sorry for bad english   ;) )
Lots of good stand alone mods are created by the community but there could be conflicts between them sometimes.
Is there sort of tool to detect any kind of conflict between mods in a list ?  maybe its not possible because of DLL ?
Just to known easily which mod can be associed to another without any problem .

RawCode

no such tool is possible, this is reason why applications developed and supported by humans.

Gralad

Quote from: RawCode on October 31, 2015, 07:50:03 AM
no such tool is possible, this is reason why applications developed and supported by humans.

actually such a tool is possible and i know for a fact that there was such a tool for fallout 3 to easly and quickly spot and find parts in code that showed where certain mods will conflict and even showed the exact lines in which this occured.

dont know for any other games since fallout 3 was the only one where i actively got into modding.

Alistaire

It is possible to find conflicts between XML files in mods by comparing their defnames but these conflicts may be intentional. Certain conflicts
are possibly introduced with Community Core Library which may also be intentional, and the XML interface CCL provides can cause conflicts
which is error handled by CCL. Any game breaking conflicts are reported in the game's debug window.

This software searched duplicate XML names (which is not a clear indication for an actual unintended conflict!) to make the search for those
easier, for the rest you'll have to go through it yourself.