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Author Topic: Traits  (Read 856 times)

Bodog999

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Traits
« on: January 29, 2014, 12:56:33 PM »

I would like to some more traits like eagel-eye or polio so they need to be carried or walk very slowly. I would also like having people only have 1 eye or a lazy eye. Or have some kind of ''quickscope'' wich is that they can aim pretty fast. and if you have any suggestion, tell it  ;)
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Trensicourt

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Re: Traits
« Reply #1 on: January 29, 2014, 04:56:01 PM »

I would like to some more traits like eagel-eye or polio so they need to be carried or walk very slowly. I would also like having people only have 1 eye or a lazy eye. Or have some kind of ''quickscope'' wich is that they can aim pretty fast. and if you have any suggestion, tell it  ;)

What about a category for shooting and other main traits. Each category can split into several minor traits/abilities.

For example: If a colonist use sniper a lot, then the colonist will have a high shooting skill. The shooting category splits into 3 skill sets: sniper, rifle, and pistol. The colonist uses sniper a lot, so he will have higher points in that area and have an overall boost when he uses sniper.

Edit:A small percent of the points earned would also be put into other categories.
« Last Edit: January 30, 2014, 02:49:32 PM by Trensicourt »
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Bodog999

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Re: Traits
« Reply #2 on: January 30, 2014, 06:14:42 AM »

Thats a cool idea ive never thought of that.
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TheGoudafather

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Re: Traits
« Reply #3 on: January 30, 2014, 09:23:38 PM »

This is a great idea, I love how you go in depth with the polio thing and quick scope.
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