[1.0] Orassans 🐱

Started by Diana Winters, July 28, 2016, 11:05:12 AM

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I plan on changing the look of the Orassans to more match the added storyteller. Do you want this?

Yes; I want a more cat-like look
No; keep the neko look
I don't care

Diana Winters

#120
Quote from: KTVSUN on October 22, 2016, 05:39:39 PM
Great mod, thank you for your work.

2 comments (for what it s worth)

1. Having the tribe as ennemy is way too helpful, they arent a real threat since they always take the shortest path right into the defences. They drop tons of lingots, their meat can be eaten, their skin is very powerful. Maybe make their meat considered human, or tone done the value of their skin or limit the amount of lingot they drop (dont even know why they drop them in the first place since they use shitty tech)

2. Thanks to all these lingots we can craft the gear. I love being able to craft the gear of the other faction. But that lmg.... I dont know why to use anything else burst shot of 10 at 40 range with 100% accuracy at all range as legendary? Well all my fighter carry it.

I m not trying to be disrespectful, i love your work, i just thought i d share. Now ima use debug to make the tribe ally and the cats enemies =)

Cheers,
K

I don't know how to make the meat considered cannibalism, at least not without more C# or overwriting think trees. I'll try to look into it, but no promises... you monster

Side Note: All enemies funnel into your killbox (assuming it's designed correctly); I have no way of improving the AI

KTVSUN

Thank you for your quick reply.

I ll keep playing with your mod which i really like and just use dev mode to make the tribe friendly and the cats hostile, no more infinite leather and food ;=)

K

Diana Winters

#122
Quote from: KTVSUN on October 22, 2016, 08:59:03 PM
Thank you for your quick reply.

I ll keep playing with your mod which i really like and just use dev mode to make the tribe friendly and the cats hostile, no more infinite leather and food ;=)

K

I'm sorry; but you're being very confusing. Tribals are not part of my mod. Also, it still counts as cannibalism if humans eat Orassan meat, or if Orassans eat human meat; so I'm not sure what your issue is.

P.s. Are you using other mods?

KTVSUN

I do apologize for the antipode tribe belongs to the ariadna mod and not yours.

My bad xd

K

Commander Blackwatch

No bugs No Problem Wow You Already Fix all bugs Impressive
"When we hunt, we kill!
No one is safe!
Nothing is sacred!
We are Blackwatch!
We are the last line of defense!
We will burn our own to hold the red line,
it is the last line to ever hold!"
―The Blackwatch

Diana Winters

Update 6: Now with 100% more furry. A 'patch' for Prepare Carefully can be found here.

This update WILL break your saves!

Napple

The orassans for the enclave factions are still neko and they all share the same haircut.
I am using the patch for edb prepare carefully.

Diana Winters

Quote from: Napple on October 25, 2016, 11:45:08 PM
The orassans for the enclave factions are still neko and they all share the same haircut.
I am using the patch for edb prepare carefully.

Was not able to reproduce the reported error. Did you make sure that the patch was loaded under my mod AND you have no other instances of Prepare Carefully installed?

KillaAnime

Maybe make the female orassans look more female?

Diana Winters

Quote from: KillaAnime on October 29, 2016, 05:37:08 PM
Maybe make the female orassans look more female?

How do you suggest I do that?

FridayBiology

Just recruited a human in my LP and am now realizing that those unclean humans are rather weak, can't stand the cold, complain alot and yet seem to be able to carry more. Is this a natural sign that humans are in fact evolved haul beasts and that orassans should do the heavy thinking of cooking and hunting(most orassans seem to have +5 in a fighting skill)?

Also i'm wondering if you have any plans to add mood thoughts or orassan events?

Quote from: Diana Winters on October 29, 2016, 06:43:12 PM
Quote from: KillaAnime on October 29, 2016, 05:37:08 PM
Maybe make the female orassans look more female?
How do you suggest I do that?

more fuffier tails? (Joke but, would be kindof cool to have variety of tail designs)
Yes another god damn youtuber.
 https://www.youtube.com/user/FridayBiology

Diana Winters

Quote from: FridayBiology on October 29, 2016, 07:40:52 PM
<snip>

Orassans are smaller (~5 ft/1.5m tall on average) and physically weaker than Humans. As for why Orassans have higher combat skills; that's because most of the backstories are military related (as a lot of soldiers are sent to protect the fledgling colonies)

As for custom events... maybe. I don't know how to write events or do any C# (I've been geting others to do it for me :p)

As for more tails; I wouldn't know how to do that. Currently they are put on with C#, so I'd need to ask around to get it to allow for more tails.

I might ask around for help with adding thoughts like "xenophobic/xenophilic" to affect the relations between the races, but I don't have those sorts of plans at the moment, as I'd definitely need help to do that.

I plan on adding more drugs, custom materials, and futuristic tech in future updates... not to steal Glittertech's thunder :p

zmadz

would be funny if you added whiskas as orassan drug

Diana Winters

Quote from: zmadz on October 29, 2016, 09:22:01 PM
would be funny if you added whiskas as orassan drug

The next drug will likely be called "rat poison"

KillaAnime

Quote from: Diana Winters on October 29, 2016, 06:43:12 PM
Quote from: KillaAnime on October 29, 2016, 05:37:08 PM
Maybe make the female orassans look more female?

How do you suggest I do that?

Um like the face options or looks :L