Creating new weapons?

Started by BioBambi, March 01, 2014, 12:27:11 AM

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BioBambi

I've been working on trying to add a Mosin Nagant to the game, but currently its still Using the Lee Enfield texture, is there a way to get to use a custom one I created? Unity Assets Explorer can only overwrite files, so I cant place it the Resources file. Any help would be appreciated.

Rokiyo

I'd recommend downloading Evul's Project Armory mod and seeing how he does it.

BioBambi

Okay, I set my mod exactly like Evul's but I keep getting this error. https://www.dropbox.com/s/8s21rk8yjxvedh4/RimWorld363Win%202014-03-01%2002-35-21-29.png
It doesn't show up under spawn gun, but it does under spawn thing. Its spawnable and usable but with a missing texture icon.

AcDie

#3
check paths in files

<ThingDef ParentName="BaseBullet">
<defName>...</defName>
<label>...</label>
<texturePath>this/where/your/teture/must/be</texturePath>
...


BioBambi