Prisson area

Started by Sion, March 30, 2014, 12:49:27 PM

Previous topic - Next topic

Sion

I would like to designate a field in the same way as you designate a growing area, the point of the field is that you can set how the prisoners should be treated by default, and don't have to remember to set each prisoner to eg: Try to recruit + Friendly chat, instead you set the field to that setting ans all prisoners get that by default.
So many ideas... so little time.
Silence is the worst answer.

iame6162013

Quote from: Sion on March 30, 2014, 12:49:27 PM
I would like to designate a field in the same way as you designate a growing area, the point of the field is that you can set how the prisoners should be treated by default, and don't have to remember to set each prisoner to eg: Try to recruit + Friendly chat, instead you set the field to that setting ans all prisoners get that by default.

it woud be easier to create a mod that just changes the default really
Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Sion

Yeah, probably, but I want to be able to change the default when I feel like it.
For example if I have enough colonists and decide to stop basing my colony on happiness and instead switch to fear I could simply change the field to execute them instead of recruit them.
So many ideas... so little time.
Silence is the worst answer.

Thunder Rahja

#3
Eh, I'm a heartless bastard who just sells them into slavery, no need to waste my warden's time.

If you set the default to execute, what happens when you get prisoners more often than every ten days? Or what if you get two or three at once?