When Caravan leave map "xyz is not a world pawn removing"

Started by Canute, June 24, 2017, 04:48:13 AM

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It happen now a few times, with different chars at two colony with different mods. Both sets got jecrells Starwars mods active. But i can't say thats the fault, because that happen with pawn without force abilities too.

On temp. maps with the green area around, i could avoid this while i move these chars on the green.
And it isn't fixed on the same pawns all the time, other day i tryed to form with the same pawn a caravan and it worked.