Favorite Weapons Poll (7 days)

Started by EnricoDandolo, July 16, 2017, 12:24:53 AM

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Favorite Weapons

Shotguns
2 (2.2%)
Mounted Guns (Turrets)
2 (2.2%)
Rifle
8 (8.9%)
Assault Rifle
36 (40%)
Sniper Rifle
20 (22.2%)
Pistol
1 (1.1%)
Grenade Launcher
0 (0%)
Less Modern (Bow, Crossbow, Compound Bow, Ect)
1 (1.1%)
Grenades
0 (0%)
Arty / Mortar
2 (2.2%)
Traps
2 (2.2%)
Animals (Forgot about these.)
0 (0%)
LMG (Handheld machineguns.)
4 (4.4%)
Charge Weapons
10 (11.1%)
Blunt Objects (Wood, Club, Mace, ect)
1 (1.1%)
Sharp objects (Swords, cutting objects, ect.)
0 (0%)
Stabbing objects (Spears, Spears, and Spears (as long as it inflicts stab wounds)
0 (0%)
Pistol
0 (0%)
Machine Pistol
0 (0%)
Shotgun Pistol
1 (1.1%)

Total Members Voted: 90

Voting closed: July 23, 2017, 12:24:53 AM

EnricoDandolo

I'm only a little curious about everyone's favorite WEAPONS.

Shurp

The assault rifle seems to have the best balance between range and damage.  Long enough range for attacking a siege camp, and enough bullets to fill a killbox.
If you give an annoying colonist a parka before banishing him to the ice sheet you'll only get a -3 penalty instead of -5.

And don't forget that the pirates chasing a refugee are often better recruits than the refugee is.

Boston

You are missing the survival rifle. Didn't vote

Juan el Demgrafo

Quote from: Boston on July 16, 2017, 10:45:52 AM
You are missing the survival rifle. Didn't vote
Methinks that is the "Rifle" option in the poll.
240 hours on Steam of this 2017-7-23.

Quote from: Shurp on July 29, 2016, 06:30:22 PM
...tell her to go stand in the corner of her bedroom, and beat her when she tires of it.

I really need to finish researching beer.

SpaceDorf

For Vanilla it is the Shotgun.
The best friend of a starting colony.

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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EnricoDandolo

Quote from: Shurp on July 16, 2017, 10:35:57 AM
The assault rifle seems to have the best balance between range and damage.  Long enough range for attacking a siege camp, and enough bullets to fill a killbox.
Just to be clear here, I mean guns that you have a special place for in your heart. I don't mean guns that preform the best, I mean guns that you love for one reason or another (Even if they don't preform well in other areas.)

Lys

Still missing the charge rifle, minigun, rocket launchers and probably more... Besides, why does the title say "weapon" and the post say "gun"?

Nainara

I hope this doesn't get me put on a list somewhere, but I love IEDs. If your mature colony isn't using a whole pile of them in the high traffic approaches to your base, you're missing out! Sometimes you can turn away entire raids before a single shot is fired and feelings start to get hurt.

Shurp

"A special place for in my heart"?  That would be for the wooden log.  Takes down moody colonists *fast*.
If you give an annoying colonist a parka before banishing him to the ice sheet you'll only get a -3 penalty instead of -5.

And don't forget that the pirates chasing a refugee are often better recruits than the refugee is.

EnricoDandolo

Those count as weapons? (Lemmle check)
Holy hell, how is that twig a more effective weapon then our shiv.
Time to add a new poll topic.

TheMeInTeam

Minigun gets my vote.  An underrated mid-late game weapon for certain.  AR is way up there for its versatility too.

carbon

In terms of general use, the assault rifle.

In terms of a special place in my heart, the Uzi (machine pistol). But that's not even on the list.

EnricoDandolo

Quote from: carbon on July 17, 2017, 11:50:08 PM
In terms of general use, the assault rifle.

In terms of a special place in my heart, the Uzi (machine pistol). But that's not even on the list.
Knew I missed a spot.

Slimy_Slider

I gotta say traps. No other weapon, not even the fearsome minigun, has claimed the lives of so many friendlies in my games.

XeoNovaDan

Heavy SMG's a great early-game weapon, Gladius is a great weapon for low levels, bolt-action rifle's a nice long-range weapon which shoots often, great bow for tribal runs, minigun's great for crowd control, rocket launchers are great for kicking ass michael bay style.