Does this count as a bug?

Started by EnricoDandolo, July 17, 2017, 12:03:12 AM

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EnricoDandolo

So my new colony (103 days) just got visted by a combat supplier caravan from a friendly faction.
I thought it'd be be normal, I let them stick around for a day after buying an excellent AA-12, but then in a day I start noticing odd things.
I start getting the FIRE popup every hour, and I check it and I see no reason for there to be any fires.
Then, I saw it, one of the traders was lighting fires in my base, my walled-off no-fire-protection base with it's interior made completely out of wood.
The trader was a woman who had the pyromanic trait.
Should I report this as a bug or what?
I don't think its fair to have to deal with people setting your base on fire, who you can't control in any way without starting a war.

Lowkey1987

I think this is okay. It is a problem,yes. But doesnt happen often, or? (I am in year 8 without it happend?

realdead_man

The game should let you >arrest< the pawn with no penalty (if it does not already)

Canute

Why should this a bug ?
What are you doing when one of your pawns is pyromanic and goes for his hobby a while ?
- Do you arrest him and get a colony wide mood malus ?
- Do you shoot/punch him down and patch him up.
- Do you assign someone to follow him drafted to beat up the fires fast ?

Sure the first 2 you can't do without the other faction went hostile, except you got some special weapons from modpack. So you need to be diplomatic and let him follow someone who beat out the fire.

asanbr

I think it would be fair that we could arrest people in situations like this, since we can't beat them down as we would with our own. Micromanaging a drafted colonist to handle this is a horrible experience