Boomalope livestock

Started by Edixo, July 21, 2017, 11:33:36 PM

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Edixo

Make Boomalopes milkable for chemfuel.

Now that chemfuel is a lot more used, and boomalopes are literally listed as having been genetically engineered for use as a fuel source, it makes sense to make them in to livestock.
Nothing says "Home Security" like 50 turrets

Names are for the Weak

+1, though they should only produce chemfuel rarely, perhaps every one or two seasons, to avoid making it overpowered.

niklas7737

This mod (amongst other things) adds Chemfuel producion: https://ludeon.com/forums/index.php?topic=26108.0
I think it's a good addition.

Penguinmanereikel

I think that Tynan will implement Rocketrees (trees which, according to the lore, produce rocket fuel instead of sap) first.

JimmyAgnt007

The other option is to milk them for explosives that you use to make shells for the mortars.  Assuming he doesnt just use chemfuel for that.

SpaceDorf

Does anyone think about holding a lighter at the backside of a boomalope to see what happens ?
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cultist

You guys are overthinking this. Just need to mod the mortar to accept baby boomalopes as ammo.

Penguinmanereikel

Quote from: cultist on July 26, 2017, 12:32:07 PM
You guys are overthinking this. Just need to mod the mortar to accept baby boomalopes as ammo.
You actually made me laugh. XD