Mod Request: Brainwashing

Started by EliteScopez, March 25, 2018, 06:05:38 AM

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EliteScopez

Hello. So I started a new cannibalistic colony in the desert. Since I was living in the desert I decided to feed on either wild animals or raiders. So a raid comes, I manage to capture a very excellent pawn. He would make a nice addition to my colony, but he isn't a cannibal. Changing his traits outright is kind of boring.

That's when an idea hit me. What if there could be a mod that could brainwash pawns. Keeping said prisoner in a cold cell and only feeding him human meat for a few days might increase his chances to develop the cannibal trait.

Not interacting with him might make him pessimistic or depressive, but might also make him psychically sensitive.

Staying in a hot or a cold cell might make him a masochist.

He might become a psychopath or get the bloodlust trait. He has a chance to develop creepy breathing or become a wimp.

But he might also become psychically dull or deaf.
(Perhaps some kind of torture mechanic that would increase the chances.)

That's what I came up with. Since I'm not great with coding I don't know if this would be possible or not. My thanks for reading my idea.

Canute

My suggestion.
Try out the Cult of Cthulu mod.
One Deity can give the pawn who sacrifies the Psychopath trait, and if they allready got Psychopath the get Cannibal.
Since the corpses don't vanish after a sacrifice you can still eat them.

Saota

I think "Bad People" mod is what you can use