I honestly have no idea what happened, but it's a bug for the Outposts

Started by haloguy397, July 24, 2018, 11:41:45 AM

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haloguy397

I was playing rimworld for my youtube channel and I got my colony to go and finish a quest to destroy a colony. They got there, killed them. I kept 2 people behind to heal up cause they got hurt and I had one take an enemy prisoner and leave the map (when this happened, the colonist suddenly disappeared from the game. Didn't remain on the chart anymore) and then my other two colonists were almost done healing up when the game suddenly jumps to the World menu and it gives me the message tht my colonists were captured by the faction that controls the outpost (even though they were all dead).

I put this video on youtube for my lets play series and someone commented saying it must be a bug and I should report it so here I am. I will also link the portion of the video in which this happens as well. Please fix!

https://youtu.be/vIhigXQ_FCE?t=22m27s

Canute

Did you saw "3 days until leaving" shortly after the last turret explode ?

That's the timeframe any temp. map got. This mean within this 3 days you should leave the map, or you pawn's auto. moved at the world map and it can happen that they got captured.

haloguy397

I saw the time don't worry, the bug happened when the timer said I had "2.7 days".

cactusmeat