[1.4] Minimal Light Control, Change map edge limit

Started by Kapitan Oczywisty, October 23, 2018, 07:20:46 PM

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Kapitan Oczywisty

Mods by Kapitan Oczywisty:




Change map edge limitSteamNon-steamSourceForum
Minimal light controlSteamNon-steamSourceForum


Author/License
Kapitan Oczywisty / CC-BY 3.0

Links
Mods at steam workshop
Sources

Kapitan Oczywisty

#1
[1.4]Change map edge limit


Description:
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing).

This mod is not intended to build perimeter walls. Use it with caution
   
Dependencies :
This mod depends on Hugslib. Load Hugslib before this mod.

FAQ

  • Can I add/remove this to existing game?
    Yes, just remove plans within 10 tiles from edge or you will stuck with them.
  • Do I'm risking broken raids?
    No, even enclosing whole map is not preventing raids from spawning, but visitor needs at least one free edge tile.
  • What is new limit?
    By default: 0, you can change that in mod settings.
  • Can I safely use "0"?
    Yes, I'm using "0". You just should leave at least 1 tile at edge for visitors.

Known issues
So far none

Author/License
Kapitan Oczywisty / CC-BY 3.0

Updates
1.0.1

  • changed default settings to 0
  • disabled original functions
1.0.2

  • update for RW 1.1
1.0.3

  • added dependencies to xml
1.0.4

  • update for RW 1.2
1.0.5

  • update for RW 1.3
1.0.6

  • fix monument blueprints to use custom limit
1.0.7

  • update for RW 1.4

Download
Steam users
Non-steam users
Source code


[1.4]Minimal Light Control


Description:
You have eyes to see, your viewer have the right to know what the heck is in this black mess on screen. So if you can't see s..t in Rimworld, this mod is for you!

Mod changes visible ambient light levels during night or bad weather. Your pawns still may be "in darkness".
   
Dependencies :
This mod depends on Hugslib. Load Hugslib before this mod.

FAQ

  • Can I add/remove this to existing game?
    Yes.
  • Is this mod removing "In darkness" condition from game?
    No, pawn stil can be in darkness, Mod is changing only displayed brightness.
  • Why this exist in the first place?
    Sometimes It's hard for me to see what's going on the screen in the night. This could be even worse when you trying to make gameplay video.

Known issues
So far none

Author/License
Kapitan Oczywisty / CC-BY 3.0

Updates
1.0.1

  • update for RW 1.1
  • added dependencies to xml
1.0.2

  • update for RW 1.2
1.0.3

  • update for RW 1.3
1.0.4

  • update for RW 1.4

Download
Steam users
Non-steam users
Source code