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Author Topic: [1.0] Early Firearms Mod 0.4  (Read 2254 times)

asierus24

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[1.0] Early Firearms Mod 0.4
« on: June 08, 2019, 06:00:16 AM »

Early Firearms Mod 0.4 for  Rimworld 1.0.*

ONLY ENGLISH AT THIS MOMENT

Detailed Mod Info
This mod adds Early Firearms like muskets, arquebuses and more to rimworld, being these weapons between the bow/crossbows and the industrial bolt rifles.

Also adds it's own tech tab with it's techs to the game (only 2 atm).

At this moment (0.4) this mod contains:

-6 New weapons to craft. (2 Muskets and 2 Arquebuses ,1 Blunderbuss and 1 pistol)
-New tech tab with 5 new techs.
-The new guns can be crafted at the Fueled Smithy table.
 
-These new weapons are balanced with vanilla weapons as reference, crossbows and bows from other mods may be better than these guns :(.

Future plans:
-Add more 13th century to 16th guns.

Load Order:

   -Core
   -(other mods, needs and cores)
   -Early Firearms Mod


Compatibility & Issues
-Should be compatible with anything except Combat Extended ( you can still use my guns with it but they don't use ammo etc)
-No issues detected atm.


How to install:
- Unrar the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Download


« Last Edit: June 12, 2019, 05:49:55 AM by asierus24 »
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my mod:
[B18] The Shin-Ra Company + Airship Submod
https://ludeon.com/forums/index.php?topic=43562.msg428598#msg428598
[1.0] The Shin-Ra Company Mod
https://ludeon.com/forums/index.php?topic=47138.0

asierus24

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Re: [1.0] Early Fireams Mod 0.2
« Reply #1 on: June 08, 2019, 08:48:48 AM »

updated:

0.2 changelog:
-Added Flintlock Musket.
-Added Advanced Arquebus.
-Added blunderbuss.

EDIT: Updated file with a minor fix, redownload please, sorry :)
« Last Edit: June 08, 2019, 08:59:03 AM by asierus24 »
Logged
my mod:
[B18] The Shin-Ra Company + Airship Submod
https://ludeon.com/forums/index.php?topic=43562.msg428598#msg428598
[1.0] The Shin-Ra Company Mod
https://ludeon.com/forums/index.php?topic=47138.0

Sonsalt

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Re: [1.0] Early Firearms Mod 0.2
« Reply #2 on: June 09, 2019, 04:45:05 AM »

Lovely, please share some ingame screenshots and make sure to make the mod CE compatible :)
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asierus24

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Re: [1.0] Early Firearms Mod 0.2
« Reply #3 on: June 09, 2019, 12:48:11 PM »

Lovely, please share some ingame screenshots and make sure to make the mod CE compatible :)

Well the guns are the ones on the mod image atm, for CE patch, it will take some time, i don't know how to do it atm.
Logged
my mod:
[B18] The Shin-Ra Company + Airship Submod
https://ludeon.com/forums/index.php?topic=43562.msg428598#msg428598
[1.0] The Shin-Ra Company Mod
https://ludeon.com/forums/index.php?topic=47138.0

asierus24

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Re: [1.0] Early Firearms Mod 0.3
« Reply #4 on: June 11, 2019, 05:32:20 AM »

Early Firearms Mod 0.3 update released:
Changes:
-Made guns texture bigger and better.
-Corrected pointing angle when firing.
Logged
my mod:
[B18] The Shin-Ra Company + Airship Submod
https://ludeon.com/forums/index.php?topic=43562.msg428598#msg428598
[1.0] The Shin-Ra Company Mod
https://ludeon.com/forums/index.php?topic=47138.0

asierus24

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Re: [1.0] Early Firearms Mod 0.4
« Reply #5 on: June 12, 2019, 05:50:42 AM »

Early Firearms Mod 0.4 update released:
Changes:
-Added a new gun: The Flintlock Pistol.
-Minor balance Adjustments.
Logged
my mod:
[B18] The Shin-Ra Company + Airship Submod
https://ludeon.com/forums/index.php?topic=43562.msg428598#msg428598
[1.0] The Shin-Ra Company Mod
https://ludeon.com/forums/index.php?topic=47138.0

pablo603

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Re: [1.0] Early Firearms Mod 0.4
« Reply #6 on: June 14, 2019, 06:11:03 PM »

I was actually thinking of making a 17th century mod.
A small tip for you: add shading to your textures. Really, it does make a huge difference ;)
Take a look at these british uniforms I made today: https://imgur.com/a/YzBMvZK
(Imgur blurred the png files by the way)

Good luck and have fun!

Edit: Can I translate it to Polish language?
« Last Edit: June 14, 2019, 06:14:13 PM by pablo603 »
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asierus24

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Re: [1.0] Early Firearms Mod 0.4
« Reply #7 on: June 15, 2019, 12:16:32 PM »

I was actually thinking of making a 17th century mod.
A small tip for you: add shading to your textures. Really, it does make a huge difference ;)
Take a look at these british uniforms I made today: https://imgur.com/a/YzBMvZK
(Imgur blurred the png files by the way)

Good luck and have fun!

Edit: Can I translate it to Polish language?

thanks, yeah i will do it  thanks for the advise, about the translation, yeah you can, send me a link to the translation page so i can put it in here too :)

also nice looking uniforms :)
Logged
my mod:
[B18] The Shin-Ra Company + Airship Submod
https://ludeon.com/forums/index.php?topic=43562.msg428598#msg428598
[1.0] The Shin-Ra Company Mod
https://ludeon.com/forums/index.php?topic=47138.0