Core vanilla issue with mods

Started by Penchekrak, September 27, 2019, 02:50:53 AM

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Penchekrak

There is an issue in vanilla that causes game to lag when any amount of mods added. Any mods (probably with dll in it) causes game to lag with intervals 5-6 seconds. More mods, higher lag spikes.

Here is the video with timings: https://www.youtube.com/watch?v=sawWgNF5tmQ
There are four situations:
1 - Core, HugsLib, Mod Manager
2 - 10 mods
3 - 30-40 mods
4 - over 100 mods
All situations are without errors in logs. Lag spikes are clearly seen in all situations. Tested on Win7 and Win10.

Canute

I think similar to
https://ludeon.com/forums/index.php?topic=49133.0
we don't have no clue why only a few people affected by it.

Penchekrak

#2
Quote from: Canute on September 27, 2019, 03:23:20 AM
I think similar to
https://ludeon.com/forums/index.php?topic=49133.0
we don't have no clue why only a few people affected by it.
I am pretty sure all players on Windows has that issue. Probably, you misunderstood. When I wrote Win7 and Win10, I mean that issue was on two different machines with completly different hardware (i3 4Gen+IntelHD graphics+DDR3+HDD and i5 6Gen+1070+DDR4+SSD). Probably, most players think that such behaviour is normal, that is why only few people wrote about that issue.
Well, it is easy to replicate. MSI Afterburner + HugsLib + Mod manager, check it yourself (maybe make a video). I am pretty sure all players has that issue.

P. S. When you say "we don't have", who do you mean by "we"? Is it Ludeon Studios dev team?

Canute

Or maybe only people with MSI Afterburner got this problem.
I allready saw many problems with that tool together with Rimworld/unity here at the forum.
And i didn't saw any Ludeon Studios dev team member here for ages.


Penchekrak

Quote from: Canute on September 27, 2019, 04:05:44 AM
Or maybe only people with MSI Afterburner got this problem.
I allready saw many problems with that tool together with Rimworld/unity here at the forum.
And i didn't saw any Ludeon Studios dev team member here for ages.
People in thread you posted didn't use MSI Afterburner. So your statement wrong. If you don't like MSI Afterburner, you may try RuntimeGC, Fraps or any other software that captures frametimes.