[1.2] Apparello v2.2.2 Dawn of newer deluxier edition [02/03/2021]

Started by Shinzy, July 30, 2014, 08:19:27 AM

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Dragoon

Oh will you be adding a ranged shield ? The Mass effect mod has one which is cool but if you had add separate one for those who don't use the mass effect mod it would be cool.
Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.

Shinzy

Quote from: Dragoon on February 27, 2015, 08:23:49 AM
Oh will you be adding a ranged shield ? The Mass effect mod has one which is cool but if you had add separate one for those who don't use the mass effect mod it would be cool.

Ranged shields are for wussies!
(and more importantly that thing uses some sort of custom thing class so I'd need to snatch the code for it aswell)

and whyyy would you not use the rimeffect mod!?

Killaim

could we get stackable cloth pieces (not all of them) but like .. Socks

Guy 1 "aaaand on this part of the floor...one pair of socks!"

Guy 2 "but..theres like..room fo..."

Guy 1 "NO! do not disturb the tiny socks!"

:D

Shinzy

Quote from: Killaim on February 27, 2015, 09:40:10 AM
could we get stackable cloth pieces (not all of them) but like .. Socks

Guy 1 "aaaand on this part of the floor...one pair of socks!"

Guy 2 "but..theres like..room fo..."

Guy 1 "NO! do not disturb the tiny socks!"

:D

I can make them stackable but then you can't separate the stacks, and they will actually wear entire stack of them when equipped

Latta

Quote from: Shinzy on February 27, 2015, 09:49:41 AM
Quote from: Killaim on February 27, 2015, 09:40:10 AM
could we get stackable cloth pieces (not all of them) but like .. Socks

Guy 1 "aaaand on this part of the floor...one pair of socks!"

Guy 2 "but..theres like..room fo..."

Guy 1 "NO! do not disturb the tiny socks!"

:D

I can make them stackable but then you can't separate the stacks, and they will actually wear entire stack of them when equipped
A socks man! I like it. Better use Nano Storages than.

Quote from: Shinzy on February 27, 2015, 09:23:07 AM
Quote from: Dragoon on February 27, 2015, 08:23:49 AM
Oh will you be adding a ranged shield ? The Mass effect mod has one which is cool but if you had add separate one for those who don't use the mass effect mod it would be cool.

Ranged shields are for wussies!
(and more importantly that thing uses some sort of custom thing class so I'd need to snatch the code for it aswell)

and whyyy would you not use the rimeffect mod!?
Oh and yes, thank you for saying my mod ;) I'm starving for this... Maybe I'll make tech shield a seperate one.

Ink.

Hey Shinzy, is it possible to install this mod but where the other tribes, pirates, etc don't wear any of it so it has to be obtained in other ways for the colony?

Shinzy

Quote from: Ink. on February 27, 2015, 05:51:50 PM
Hey Shinzy, is it possible to install this mod but where the other tribes, pirates, etc don't wear any of it so it has to be obtained in other ways for the colony?

you could change all the apparel tags for most of the clothes to any kind of jibberjabber in the apparel_ .xmls
something like this
      <tags>
        <li>AmTooCoolForTribesmenOrPiratesToWear</li>
      </tags>

that way they'd be only obtainable through traders
making them all craftable would be lot more work (unless you used the recipe maker thingies but it would still be lot of copypasting)

lude

Could you add something to your beautiful mod?
Like radiation protection from crashlandings crashed cores? As an alternative file or built in (sincei t probably wouldn't break anything to have a deprecated dmg protection, right?)

That would make working on it sooo much easier, or perhaps I should try out if it already protects against it if I encunter one again.

kudos to this great mod

Shinzy

Quote from: lude on March 01, 2015, 10:58:24 AM
Could you add something to your beautiful mod?
Like radiation protection from crashlandings crashed cores? As an alternative file or built in (sincei t probably wouldn't break anything to have a deprecated dmg protection, right?)

That would make working on it sooo much easier, or perhaps I should try out if it already protects against it if I encunter one again.

kudos to this great mod

I would really need Katavrik to do it for me so I'd say no =P
you may have to brave the radiation! and in doing so hope you'll get cupla extra limbs on your colonists (or grow back the old lost ones) ;D

MsMeiriona

Awesome update, the only thing  is the spreadsheet with the stats is still for A8, so I can't compare easily.

Shinzy

Quote from: MsMeiriona on March 01, 2015, 12:47:15 PM
Awesome update, the only thing  is the spreadsheet with the stats is still for A8, so I can't compare easily.

aye sorry, it was too time consuming (read: tedious) for me to update for now
aand it would have like bumped up the update date quite alot, too ;D

I did tried to! but realized I'm going to need some real excel wizardry to get it to
show all the stats of the apparel depending on it's quality cause just the base stats
wouldn't do much for anyone

I need to be on the right mood to be able to do it ;D

MsMeiriona

Quote from: Shinzy on March 01, 2015, 01:08:37 PM
Quote from: MsMeiriona on March 01, 2015, 12:47:15 PM
Awesome update, the only thing  is the spreadsheet with the stats is still for A8, so I can't compare easily.

aye sorry, it was too time consuming (read: tedious) for me to update for now
aand it would have like bumped up the update date quite alot, too ;D

I did tried to! but realized I'm going to need some real excel wizardry to get it to
show all the stats of the apparel depending on it's quality cause just the base stats
wouldn't do much for anyone

I need to be on the right mood to be able to do it ;D
Nah, it's fine, I just went in and read the code and got the basics.

Also, base stats are fine.

One day people will update the wiki (or some other fansite) properly with tables showing material, quality, and deterioration multipliers, and just knowing modders some genius will come up with a javascript that allows you to input the information and calculate the stats like the pokemon fans have done for IV checking.

Dragoon

Will you add the ability to get hex cells form the big mechs? (they shredded my base and machining does not give much.
Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.

Shinzy

Quote from: Dragoon on March 07, 2015, 09:21:13 AM
Will you add the ability to get hex cells form the big mechs? (they shredded my base and machining does not give much.

I am making them craftable but not from mechanoids
was thinking something more like plasteel, gadgets and glitter schematics

Dragoon

Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.