More game set-up options.

Started by Bog, August 16, 2014, 01:23:21 PM

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Bog

So I've noticed that there are a few controversial things in Rimworld which some users like and others don't. Personally I like pretty much everything added to the game so far, but it'd be neat if we could turn certain game-play mechanics on or off in the advanced options when starting a colony.

Examples:

Disable Friendly fire:
When this is activated bullets fired will never hurt allies, whether they be members of your colony or visiting people. (would also mean that your enemies can't accidentally shoot each other, to help balance it out a little)

Simplified Health system:
With this activated the game uses the old health system. 100 health per colonist, no long term wounds.


Anybody else have any relatively simple ideas they'd like to see in an advanced game setup?


Divergence of Civilization Lead Developer (in this case that's the fancy way of saying "Only Developer")

Project Armoury Developer (New huge 2.13 Release now live!)

Rahjital

Disable Unfair Incidents - random events such as Enemy Agents, Power Surge or Psychic Drone are disabled.

jsteele726

Personally I'd like to see the ability to select the map (or at least preview it) before we handle our colonists. I play on maps that I get a good feeling off of (Hard to explain, or maybe not), and I don't like going through the colonist selection, then map selection, only to find a map that doesn't strike me right.

Bog

Quote from: Rahjital on August 16, 2014, 04:30:17 PM
Disable Unfair Incidents - random events such as Enemy Agents, Power Surge or Psychic Drone are disabled.
What qualifies as "unfair" probably changes from person to person, but yes, that makes a lot of sense to me.

Quote from: jsteele726 on August 16, 2014, 05:21:48 PM
Personally I'd like to see the ability to select the map (or at least preview it) before we handle our colonists. I play on maps that I get a good feeling off of (Hard to explain, or maybe not), and I don't like going through the colonist selection, then map selection, only to find a map that doesn't strike me right.
Yes! This is something I'd really like.

So far as I can tell, with the new world generation system if you start two different matches in the same tile of the world, the two maps will actually be the same. So I'd like a "map preview" button that you can press when selected on a tile to see what it looks like.
Divergence of Civilization Lead Developer (in this case that's the fancy way of saying "Only Developer")

Project Armoury Developer (New huge 2.13 Release now live!)

James009

You can always mod your game :D

No, seriously, I'd like to see more game options too. I'd particularly like to see starting options ranging from crashed ship, mining business venture, or military outpost to give more initial variety.
Lets Crashland Here Simulator!