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Author Topic: Pathfinding Bug?  (Read 2583 times)

WesleyJohnson

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Pathfinding Bug?
« on: November 05, 2013, 09:29:52 AM »

I noticed a colonist gettings unhappy very rapidly because she was hungry and in "cramped quarters", but she wouldn't leave the room she was in. After a while, I realized she couldn't figure out how to get out so I had to tear down a wall. I should've done a screenshot, but the room looked something like this IIRC:

_______
|          |
|          |
|__  __|
    | |
    |_|

With the door being at the bottom "funnel".
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enystrom8734

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Re: Pathfinding Bug?
« Reply #1 on: November 05, 2013, 10:29:10 AM »

Reproduced the room as it was and had no pathing issues.

Was this in rock or made of walls?
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E Nystrom - @enystrom8734

SteveAdamo

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Re: Pathfinding Bug?
« Reply #2 on: November 05, 2013, 10:35:28 AM »

was there any greenery on the floor (in the hallway portion)? lamps or potted plants that could have possibly impeeded the path?
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WesleyJohnson

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Re: Pathfinding Bug?
« Reply #3 on: November 05, 2013, 10:52:21 AM »

Now that you mention it, I believe the room was partially walled and partially enclosed by a cave. All it had was carpet, a lamp, a bed and a door. I want to say the room was probably 3 wide and 3 tall with the corridor leading to the door another 2 tiles down. I didn't think to screenshot or save as I said, so unless the game keeps individual copies of autosaves, I don't know that I can say with certainty the arrangement of the room. I'll try to duplicate when I get a moment to play again. Thanks for taking the time to look into it.
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enystrom8734

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Re: Pathfinding Bug?
« Reply #4 on: November 05, 2013, 11:00:30 AM »

Thank you, this will remain open until you can get a reproduced state.
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E Nystrom - @enystrom8734