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Author Topic: Prison/Prisoner bug.  (Read 2975 times)

Leird

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Prison/Prisoner bug.
« on: November 05, 2013, 02:17:32 AM »

Had funny little bug in my first game.


I sold a wall in my "prison" by mistake, and this ended up with me getting spammed by Prisoner is escaping messengers! Even though they couldn't run anywhere as my Nutrient dispenser was in the way!

Here's a picture of it!
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Kalesin

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Re: Prison/Prisoner bug.
« Reply #1 on: November 05, 2013, 02:25:10 AM »

I guess it's because you are missing electric power, and the doors work with her.

I'll have to try it.
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Leird

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Re: Prison/Prisoner bug.
« Reply #2 on: November 05, 2013, 04:14:23 AM »

I guess it's because you are missing electric power, and the doors work with her.

I'll have to try it.

There was a solarflare in progress at the time of the screenshot, so there wasn't any power. So think it was before i removed that wall by mistake!
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British

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Re: Prison/Prisoner bug.
« Reply #3 on: November 05, 2013, 05:54:33 AM »

Prisoners stay inside buildings even if the door is not powered.

I also got this spam, a few builds ago (haven't really tried since).
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SteveAdamo

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Re: Prison/Prisoner bug.
« Reply #4 on: November 05, 2013, 08:51:28 AM »

it just sounds like the logic applied to a prisoner (to escape at any opportunity) is failing to check for the blocked path beyond the confines of his cell... and the notification is being spammed as the unit continues to try (and fails) to escape...

probably a pretty simply update for Tynan... good catch though!
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enystrom8734

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Re: Prison/Prisoner bug.
« Reply #5 on: November 05, 2013, 10:59:13 AM »

Added to bug tracker, thank you!!

FlySpray case 130: http://ludeon.com/bugs/index.php?do=details&task_id=130
« Last Edit: November 05, 2013, 11:02:16 AM by enystrom8734 »
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E Nystrom - @enystrom8734