[1.2] Apparello v2.2.2 Dawn of newer deluxier edition [02/03/2021]

Started by Shinzy, July 30, 2014, 08:19:27 AM

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apljee

Hey Shinzy, if it wouldn't prove to be too much heck for you, my mod, Rim Wars, needs a texture for Phase-I battle armor (If you're unsure of what it is, just google it.) If you're willing to help, please do. I can take care of Commando armours (as I'd just be recolouring your image in certain areas) and I'd give all credit accordingly.

Cheers.

Shinzy

Quote from: apljee on February 10, 2015, 09:05:41 PM
Hey Shinzy, if it wouldn't prove to be too much heck for you, my mod, Rim Wars, needs a texture for Phase-I battle armor (If you're unsure of what it is, just google it.) If you're willing to help, please do. I can take care of Commando armours (as I'd just be recolouring your image in certain areas) and I'd give all credit accordingly.

Cheers.
Couldn't you borrow the set from Berry's Rimtrooper mod?
I really really really don't fancy doing anything at all right now
I'm having bit of a.. what you call it when you faceplant into brickwall? ..with anything texture related

So I'd have to wait for that to pass first and then I'm most likely wanting to do something of my own! ;D Cause I'm a shellfish like that

Giraffe

If gadgets were craftable, do you think that would make the mod overpowered?

Could just make the process require 12 crafting or something.

Shinzy

Quote from: Giraffe on February 12, 2015, 06:39:25 AM
If gadgets were craftable, do you think that would make the mod overpowered?

Could just make the process require 12 crafting or something.

I could make them as part of some of the schematics you acquire
like Glitter tech schematics lets you produce some of the advanced components aswell
if you have enough skill, that might not be op, possibly =P
I have some plans to broaden what you can do with schematics a lot more

dareddevil7

what are the limbs covered by the hive armor, the game cant handle reading out more than 3 things

Shinzy

Quote from: dareddevil7 on February 13, 2015, 05:44:13 PM
what are the limbs covered by the hive armor, the game cant handle reading out more than 3 things

it's Torso, arms and legs!
and I hid an excel sheet in the 'about' folder in the mod, it has all the coverages + stats for all the other clothing, too (except for gloves and boots and hats  ;D)

dareddevil7

Quote from: Shinzy on February 13, 2015, 06:51:03 PM
Quote from: dareddevil7 on February 13, 2015, 05:44:13 PM
what are the limbs covered by the hive armor, the game cant handle reading out more than 3 things

it's Torso, arms and legs!
and I hid an excel sheet in the 'about' folder in the mod, it has all the coverages + stats for all the other clothing, too (except for gloves and boots and hats  ;D)
now i just need microsoft excel so i can see it

Ykara

Just download the viewer or a free office suit ^^

dareddevil7

since i got into rimworld in alpha 8, can you please tell me about the washing machine?

Shinzy

Quote from: dareddevil7 on February 15, 2015, 01:15:52 PM
since i got into rimworld in alpha 8, can you please tell me about the washing machine?

I don't... talk about the ..washing machine

;D It was just something I added because I wanted to draw a sprite for it =P
Naturally then I had to try come up with some use for it afterwards so
you could "randomise" the colour of the washed cloth with it (that's how washing machines work) and then have the 'sock washing program' which would suck your laundry into oblivion and get rid of it

The thing is the recolouration needed it's own bill for each cloth separately
which made it really painful for updating/putting in and then the crematorium
got the option to get rid of apparel which was literally almost the only reason I personally even used the washing machine for ;D

now if I were to reintroduce the thing, the recolouration would make everything white, with how the crafting works (which would also make sense cause that's also how wash machines work)

So really it's just as bad as real washing machine
you wouldn't of liked it

popster99

or you could of used one bill with like pants armor and all the types of apparel in most mods like cybernetic glitter and some others

Sekmeth

Is there any known incompatibilities with this mod? I cant seem to get it to work. I am running a ton of other mods so its hard to locate which one is interfering. I have tried to move your mod around, and disable some of the other mods, but so far I cant figure out which one is interfering. I will keep trying though. Here is a list of the mods I run, and the order they are in (at the moment), just in case something pops out at you =)

AlphaMuffalo1.5.2
AnimuHair
Apothecarius
AutoHauler
Canned Food
Celing Light
CentralHeatingMod
Clutter
Coffee
Core
CryptoHax
CyberCoven
CyberJaffaKree
CyberneticStorm
CyberNorbals
CyberRimTroopers
DefendThatColony!
EdBInterface
EdBModOrder
EdBPrepareCarefully
Aparello *Tried placing it before all the ED ones, with no effect
ED-Core
ED-DeepStrike
ED-Embrasures
ED-LaserDrill
ED-OmniGel
ED-PersonalShields
ED-Shields
ED-WirelessPower
EW - XP - ComPatch
ExtendedWoodworking
Floorspikes
Glassworks
GlitterTech
IceSheet
Icons
Industrialisation
LessIncidentTrolling
lightsaber
M&Co. Common
M&Co. MMS
MAI
Mechanical-Defence-2-master
Miscellaneous_186_HiRes
MoreHair
MoreMechanoids
Nu Metals
PowerSwitch
PrisonImprovements
ProjectArmory217
Quality Labels
RimCartels
RoofSupport
TargetPractise
Thingamajigs
TTMAnimalHusbandryA8 (Disabled)
Turret Collection
Vas's Hydroponics - Steel
VeinMiner
XtraPlants
Extended Woodworking
EW-XP ComPatch
Space Meals NP Prison
Darkness
CaveWorldFlora

NoImageAvailable

Quote from: Sekmeth on February 17, 2015, 02:29:24 PM
Is there any known incompatibilities with this mod? I cant seem to get it to work. I am running a ton of other mods so its hard to locate which one is interfering. I have tried to move your mod around, and disable some of the other mods, but so far I cant figure out which one is interfering. I will keep trying though. Here is a list of the mods I run, and the order they are in (at the moment), just in case something pops out at you =)

AlphaMuffalo1.5.2
AnimuHair
Apothecarius
AutoHauler
Canned Food
Celing Light
CentralHeatingMod
Clutter
Coffee
Core
CryptoHax
CyberCoven
CyberJaffaKree
CyberneticStorm
CyberNorbals
CyberRimTroopers
DefendThatColony!
EdBInterface
EdBModOrder
EdBPrepareCarefully
Aparello *Tried placing it before all the ED ones, with no effect
ED-Core
ED-DeepStrike
ED-Embrasures
ED-LaserDrill
ED-OmniGel
ED-PersonalShields
ED-Shields
ED-WirelessPower
EW - XP - ComPatch
ExtendedWoodworking
Floorspikes
Glassworks
GlitterTech
IceSheet
Icons
Industrialisation
LessIncidentTrolling
lightsaber
M&Co. Common
M&Co. MMS
MAI
Mechanical-Defence-2-master
Miscellaneous_186_HiRes
MoreHair
MoreMechanoids
Nu Metals
PowerSwitch
PrisonImprovements
ProjectArmory217
Quality Labels
RimCartels
RoofSupport
TargetPractise
Thingamajigs
TTMAnimalHusbandryA8 (Disabled)
Turret Collection
Vas's Hydroponics - Steel
VeinMiner
XtraPlants
Extended Woodworking
EW-XP ComPatch
Space Meals NP Prison
Darkness
CaveWorldFlora


Well, you could always do the classic "disable half your mods until you track it down" thing. Also, Core always be the first to load.
"The power of friendship destroyed the jellyfish."

Sekmeth

#508
Gah for some reason the order is alphabetical in the post now =/ Ingame it is basically the same order as the EPYK modpack, and the rest have been placed where I thought they should be =D Worked so far =D

I have tried taking of most of the mods now, still cant get it to work.

http://clip2net.com/s/3cEzCp8
https://www.dropbox.com/s/8f06313n3ggfcrj/aparelloerror2.png?dl=0
https://www.dropbox.com/s/uruiggbttp8tnvy/aparelloerror3.png?dl=0

NoImageAvailable

Quote from: Sekmeth on February 17, 2015, 02:54:15 PM
Gah for some reason the order is alphabetical in the post now =/ Ingame it is basically the same order as the EPYK modpack, and the rest have been placed where I thought they should be =D Worked so far =D

I have tried taking of most of the mods now, still cant get it to work.

http://clip2net.com/s/3cEzCp8

Did you restart the game after opening the mod menu? There is a known bug where it will cause garbled textures otherwise.
"The power of friendship destroyed the jellyfish."