[MOD] (Alpha 3F) Industrial RIM (v.1.1.2)

Started by Cala13er, March 17, 2014, 05:16:58 PM

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What age would you prefer to start in using the new tech tree?

Ancient Era - Start from the beginning of the tech tree (Start with almost nothing available)
253 (70.1%)
Classical Era - Start 1 age up from the beginning of the tech tree (Start with few things available)
33 (9.1%)
Medieval Era - Start 2 ages up from the beginning of the tech tree (Start with many things available)
17 (4.7%)
Renaissance Era - Start 3 ages up from the beginning of the tech tree (Start with plenty of things available)
7 (1.9%)
Industrial Era - Start 4 ages up from the beginning of the tech tree (Start with just over half of things available)
23 (6.4%)
Modern Era - Start 5 ages up from the beginning of the tech tree (Start with most things available)
9 (2.5%)
Atomic Era - Start 6 ages up from the beginning of the tech tree (Start with almost everything available)
2 (0.6%)
Information Era - Start 7 ages up from the beginning of the tech tree (Start with only few things not available, and not many researches)
2 (0.6%)
Experimental Era - Start 8 ages up from the beginning of the tech tree (Start with everything but the experimental stage stuff)
15 (4.2%)

Total Members Voted: 361

Celthric Aysen

I just noticed that you used the accumulator's texture from a game called Factorio.
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Azanor

#106
Yeah ive made the texture for the next version :)
Member of Xbox Support.

Cala13er

Quote from: Azanor on April 02, 2014, 01:00:35 AM
Yeah ive made the texture for the next version :)

Yeah thanks for the texture :P. I really needed one for the accumulator! Any chance you could make a coal plant texture?

Cala13er

Quote from: Blackjack1000K on April 01, 2014, 07:39:42 PM
I just noticed that you used the accumulator's texture from a game called Factorio.

Yeah :P. I really wanted to push the release out so I just grabbed factorio's :). Azanor has made another texture now. We're trying to keep RimWorlds 2d'ness <--- made up word.

Celthric Aysen

Quote from: Cala13er on April 02, 2014, 05:17:57 AM
Quote from: Blackjack1000K on April 01, 2014, 07:39:42 PM
I just noticed that you used the accumulator's texture from a game called Factorio.

Yeah :P. I really wanted to push the release out so I just grabbed factorio's :). Azanor has made another texture now. We're trying to keep RimWorlds 2d'ness <--- made up word.
Lol, Awesome can't wait for the next update to come out, BTW are you trying to mix Rimworld and Factorio? i came up with the idea when is saw conveyor belts  ;D
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Cala13er

Quote from: Blackjack1000K on April 03, 2014, 03:09:58 AM
Quote from: Cala13er on April 02, 2014, 05:17:57 AM
Quote from: Blackjack1000K on April 01, 2014, 07:39:42 PM
I just noticed that you used the accumulator's texture from a game called Factorio.

Yeah :P. I really wanted to push the release out so I just grabbed factorio's :). Azanor has made another texture now. We're trying to keep RimWorlds 2d'ness <--- made up word.
Lol, Awesome can't wait for the next update to come out, BTW are you trying to mix Rimworld and Factorio? i came up with the idea when is saw conveyor belts  ;D

I am indeed! As a huge Factorio and RimWorld (As well as an Industrial Craft for Minecraft) fan. I am going to focus mainly on mixing these 3! I've got an awful lot in plan for Alpha 3, however not all of it is coming in the first release of IR for Alpha 3 which will be v0.1.0.0. V0.2.0.0 will contain far, far more :)

Celthric Aysen

Quote from: Cala13er on April 03, 2014, 03:16:00 AM
Quote from: Blackjack1000K on April 03, 2014, 03:09:58 AM
Quote from: Cala13er on April 02, 2014, 05:17:57 AM
Quote from: Blackjack1000K on April 01, 2014, 07:39:42 PM
I just noticed that you used the accumulator's texture from a game called Factorio.

Yeah :P. I really wanted to push the release out so I just grabbed factorio's :). Azanor has made another texture now. We're trying to keep RimWorlds 2d'ness <--- made up word.
Lol, Awesome can't wait for the next update to come out, BTW are you trying to mix Rimworld and Factorio? i came up with the idea when is saw conveyor belts  ;D

I am indeed! As a huge Factorio and RimWorld (As well as an Industrial Craft for Minecraft) fan. I am going to focus mainly on mixing these 3! I've got an awful lot in plan for Alpha 3, however not all of it is coming in the first release of IR for Alpha 3 which will be v0.1.0.0. V0.2.0.0 will contain far, far more :)
Off topic: Same here im also a big fan of IndustrialCraft,Buildcraft and Factorio.

On-topic: Awesome! hope to see it all goes into plan.
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Cala13er


iame6162013

Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."


iame6162013

Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Cala13er

Quote from: iame6162013 on April 03, 2014, 02:40:57 PM
Quote from: Azanor on April 03, 2014, 02:23:20 PM
Quote from: iame6162013 on April 03, 2014, 11:07:09 AM
hmm more more most :p

Huh?

they said that 0.2.0.0 will contain even more than 0.1.0.0

Yeah, I plan on adding quite a bit! My plans are massive, and I wish I had enough time to implement it all.

mrofa

All i do is clutter all around.

Cala13er

Quote from: mrofa on April 03, 2014, 03:46:20 PM
Stop time ! :D

Hahaha I wish! I only have 1-2 hours a day free which I use to help improve my mod :(

mrofa

And you dont need to add all of that features, thers like 5 mods that adds lamp with diffrent color
All i do is clutter all around.