[A17] Skullywags Weapon Packs - Laser and Gauss updated!

Started by skullywag, June 24, 2015, 03:22:26 PM

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skullywag

Well, somethings up there, Can you check in the mods and make sure there is an assembly file in the "assemblies" folder? if there is your game is refusing to load them for whatever reason. If not thats the issue.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

NeonOverIon

There is a dll file in the Assemblies folder but that's it (Unless said folder is the assemblies file?), I've even checked the Zip file and it's the same there, unless I'm missing something.

skullywag

Whats the first error in your log. Upload the whole thing here so i can get a full picture.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Topper


skullywag

Yep all on the way just sorting all the steam stuff out, wont be long.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

123nick

Quote from: skullywag on July 19, 2016, 03:48:09 AM
Yep all on the way just sorting all the steam stuff out, wont be long.
awesome, i cannot wait for these awesome mods :D

Grynnreaper

Woo, beanbag shotgun! Its like a gun that shoots punches!

Fallatus

So quite some time ago i came with a balance suggestion for the four different elemental types, Now i'm back with some suggestions for the weapon types.
[N.B. i have no idea what i'm doing. Please exercise caution, and remain at a safe distance from Local Spacetime Distortions at all times.]

Low to High Chart:
-Low
--Low to Medium
---Medium to Low
----Medium
-----Medium to High
------High to Medium
-------High


Pistol: Better than nothing.
--Low to Medium range
-Low charge time
-Low damage
--Low to Medium cooldown time
----Medium fire rate
--Low to Medium Spread
---Medium to Low accuracy

Carbine: Lightweight and quick.
----Medium range
--Low to medium charge time
---Medium to Low damage
---Medium to low cooldown time
-----Medium to High fire rate
---Medium to Low spread
-----Medium to High accuracy

Rifle: Balanced, But reliable.
-----Medium to High range
---medium to Low charge time
----Medium damage
----Medium cooldown time
----Medium fire rate
----Medium spread
-----Medium to High accuracy

Scatter: Spray and pray.
---Medium to Low range
---Medium to Low charge time
---Medium to Low damage
----Medium cooldown time
----Medium fire rate
------High to Medium spread
----Medium accuracy

Heavy: Did someone catch the number of that train?
----Medium range
-----Medium to High charge time
------High to Medium damage
---Medium to Low cooldown time
--Low to Medium fire rate
---Medium to Low spread
---Medium accuracy

Shotgun: Stealth is optional.
---Medium to Low range
----Medium charge time
----Medium damage
--Low to Medium cooldown time
--Low to Medium fire rate
-------High spread
--Low to Medium accuracy

Precision: All good things take time.
-------High range
----Medium charge time
-------High damage
-------High cooldown time
-Low fire rate
-Low spread
-------High accuracy


In addition i have some effect suggestions for the different weapon types:

Gauss: Explosion chance if hitting mechanical, Bone break chance increased for biological.
Plasma: Scars, Incapacitate limb, Causes low blood loss(instant cauterization).
Laser: Burn creation chance, Blind chance(if hitting head)
Flame: Disfigurement(give ugly status debuff), Destruction chance of nose/ears/fingers/etc

I have now become tired of thinking and will retreat to my primordial sludge pool to recuperate, See you in about 4.5 million years. ; P
Feel free to modify as wanted.

skullywag

I will take the above into consideration. Nothing there seems to be crazy, it all seems rather sensible.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Reviire

You know, a version of this for Combat Realism would be pretty sick.

Quote from: Gizogin on March 16, 2012, 11:59:01 PM
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums. 

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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DepOpt

This is the one mod I am waiting for to update to A14. Good luck and godspeed on your current endeavours Skully, so that you may move on to this one as soon as possible.
Ignore this notice

skullywag

Its coming, just ironing out bugs in storage and reclaim fabric (these 2 have been a huge time sink the last few weeks for me) hopefully have these up very soon.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Topper


skullywag

slowly, extended storage is still eating my time, A14 rek'ed it and i need to fix it, its proving difficult. This will come, just a little later than i planned.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?