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Messages - Savagedingo

#1
Quote from: Canute on April 28, 2015, 12:49:07 PM
Quote from: Abrexus on April 28, 2015, 12:13:12 PM
Quote from: Canute on April 28, 2015, 11:18:06 AM
Can you take a look at the Hospital bed's ?
They need more comfort, even a simple hide bed got more comfort then a hospital bed.
While serveral pawn's on the hospital bed got bad mood i notice this, while the 2 other on hide bed's still are happy.

The vanilla hospital beds also give no comfort.  I may add a small amount of comfort to the ones in the mod, but it is changing from the default values in the game.
No need then, just didn't notice that the vanilla hospital bed are so uncomfortable too.
Then people with infection should sleep at their own beds next time.

Isn't the whole point of the Hospital Bed to get cured faster? 
#2
Quote from: laston on April 25, 2015, 10:36:55 AM
I'm having a problem. 
Rimworld 785.
Mods: EdBInterface, EdBPrepareCarefully, and SCA10Core.
Unable to cook anything.  I was cooking jerky, researched enough to get a cooking stove and suddenly unable to cook anything.   I have meat and veggies.   They are unforbidden.  When I right click on the stove or grill nothing appears.

This link goes to the rzr containing the save and the world.
https://drive.google.com/file/d/0BxasLXuyL9A3VllRUl9yYkJBVUU/view?usp=sharing

Not sure what the problem is, is this an old save?  I'm using all of those mods, all updated.  Is there a chance you're using an older version of any of the mods?
#3
General Discussion / Re: cramped enviroment
April 25, 2015, 10:38:13 AM
Quote from: Snownova on April 20, 2015, 12:33:44 AM
Quote from: Demoulius on April 20, 2015, 12:10:36 AMDoes the debuff depend on available floor space?

I think there need to be 30 moveable tiles in the room in order for it not to be cramped.

That's the real problem.  Hopefully they change the formula in the future so that you don't have to have huge empty rooms in order to get the bonus.  With 10f I'm not getting any bonus from having 5x6 rooms.  Not sure if it's because of mods that are conflicting or not.  I'm getting neither getting a buff nor a debuff in my rooms.
#4
So is this running smooth with 10f, or should we hold off for now?
#5
Since people seem to be active, I'll ask here.  I just had an escape pod land, is there no way to get the person to join you without making them a prisoner?

I was under the impression that people would randomly join your colony, but I've never seen anyone ever just join my colony.  It's always prisoners.
#6
So it'd be silly not to choose bulk meals, correct?
#7
Did they make it so solar power is affected by the shade?  I don't remember that being in the game before.  I might be wrong though.  Anyone else having issues?
#8
Quote from: Darcclan on April 20, 2015, 07:53:38 PM
Also if you don't mind Abrexus if you could add back in the vents from the previous Alpha 9 version, that'd be great! I ask because just having only a vent to equalize temp isn't enough for things like steam vents and being able to vent AC's (and use the heat), for example last playthrough I made a room behind my freezer, with the exhaust from the industrial cooler and some industrial heaters, then i pumped the hot air all throughout my base using the ducts and pumped the excess (during summer) outside my base (also using ducts). Can't really replicate that with just vents (mainly because there's no way to vent from inside to outside in a temp controlled way in vanilla

*Edit*
Another thing, how do i get rid of scars using this mod?

You're gonna have to show me how to do that stuff with the ducts and vents whenever it gets worked out.  I never could figure out a reasonable way to use them. 
#9
Any chance of an update to alpha10c?
#10
Quote from: guedez on April 19, 2015, 08:17:42 AM
I didn't read the whole 22 pages in this thread, so I am sorry if this was asked before. But is there any plans on making a compatibility patch for Combat Realism for when it comes out for alpha10? I actually just assume that it is not already compatible though.

Use the search function while in this thread to look up 'combat realism'.  There are a few posts about it, none from the creator of this mod though. 
#11
Great work once again Abrexus.  Any word on when those expansions will be ready?  Also, will you be alerting us to when you've tested with the mods you've listed on the front page?
#12
Will there be anything we can do for Frail?
#13
Maybe a dumb question, but we won't be able to keep progress anymore after updating, right?
#14
Quote from: JuiceBox on April 13, 2015, 06:09:17 PM
Sandstone blocks.. impossible to find..? says the map has them... I mine and mine.. with nothing.

What do you need sandstone blocks for?  If it has to to with crafting things and needing them, remember that once you get materials of other kinds, you are then able to use those to craft things; i.e. the game loads in and says you need boarskin to make a bed, but once you get some cobra skin, it unlocks the option to make the cobra skin bed.

Is this what you're wanting the blocks for, or just because you like sandstone?
#15
Quote from: Beathrus on April 11, 2015, 03:02:20 PM
Alright, Thanks. I was confused as to why it seemed to stop working, but I must have not given it enough time.

No, you are completely right, it only goes 2 blocks in each direction.  But it's a 5x5 grid overall.