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Messages - Rhodes

#31
Outdated / Re: Rhodes Mod List
November 18, 2013, 05:24:44 PM
Quote from: shadowtail00 on November 18, 2013, 04:55:01 PM
Rhode can I have both improved wall mod and the turret mod? :P

The original Phalanx turret mod, I assume?
Seriously, you don't need walls with the Phalanx mod. lol

Here you go:  Phalanx Turrets and Improved Walls Mod
#32
Outdated / Re: Rhodes Mod List
November 18, 2013, 03:19:54 PM
I just noticed I didn't have the base game with the 5x population mod integrated so..

Increased Population Mod:
===============================================================
Increases the various population variables within the game.

Version 1.0: 11/18/2013 for Version 254b
- Increases the suggested and maximum population amounts by 500%

Downloads:
5x Population Mod

===============================================================
#33
Outdated / Re: Rhodes Mod List
November 18, 2013, 03:04:38 PM
Quote from: kidak on November 18, 2013, 02:23:25 PM
okay so i played with the wall mod on and it works so i was  wondering if i could have a mod set with just x5 pop, walls, and higher health turrets but not phalanx just normal turrets with more health.

Edit:
Also if the turret range can be boosted that would be awesome
edit edit:
Can you also do the geyser one right below the too many one because it is too much for my computer

Here you go:  Kidak's Requested Mod

Just a note to people - I will not be upgrading all these mods to a new version if one releases anytime soon.
You're just going to have to enjoy 254b until modding support gets added in officially.
#34
Outdated / Re: Rhodes Mod List
November 18, 2013, 01:04:07 PM
Quote from: deadwillrise on November 18, 2013, 12:29:00 PM
If that is too much of a hassle, can you make an improved wall mod with Level 20 & Too Many Geysers & Phalanx Turret & Status Level Mod w/ Beefed up Phalanx Turrets
Thanks in advance

[EDIT]: Forget to include the 5x or 10x (whatever suits you) population mod

Here you go: Too Many Geysers & Level 20 & Status Level & Beefy Phalanx Turrets & Improved Walls & 5x Population Mod >_>

As for making the mods, I use .Net Reflector with the Reflexil plugin.  The modifications are done via assembly, so don't expect expansive mods.
#35
Outdated / Re: Rhodes Mod List
November 18, 2013, 12:14:43 PM
Quote from: TheEisbaer on November 18, 2013, 12:05:24 PM
@Rhodes
Is there a way to get the "a few extra geysers" and "improved wall" mods in one?

Here you go: A Few More Geysers & Improved Wall Mod (254b)
#36
Outdated / Re: Rhodes Mod List
November 18, 2013, 10:12:13 AM
Quote from: todofwar on November 18, 2013, 09:38:18 AM
Super strong walls would be nice, if you could somehow make them fire immune and double their HP I'd be in your debt. Not eternally, but close.

I haven't tested the flammability thing - but there was a value for it.. So I set it to 0.  Health will definitely work.

Improved Wall Mod:
===============================================================
Enhances walls to make them a bit more effective.

Version 1.0: 11/18/2013 for Version 254b
- Doubles wall health.
- Sets flammability to 0% (from 100%)

Downloads:
Improved Wall Mod


===============================================================
#37
Outdated / Re: [Directory] Texture Packs
November 17, 2013, 04:19:32 PM
Added a minecraft texture pack (WIP).  Because.. Well, it was bound to happen, right?   :P
#38
Outdated / Re: Rhodes Mod List
November 17, 2013, 12:18:57 PM
Quote from: RevolutionVX on November 17, 2013, 11:40:26 AM
Is possible also add the population mod sir?

Here you go:  Level 20 & Too Many Geysers & Phalanx Turret & Status Level & 5x Population Mod

[EDIT]

Just to add, I'm not using the 'Too Many Geysers' mod in those, but the 'A Lot More Geysers' mod.  Too Many Geysers mod adds too many, anyway; slows down the game significantly.
#39
Outdated / Re: Rhodes Mod List
November 17, 2013, 12:15:41 PM
Quote from: Skulley on November 17, 2013, 11:58:41 AM
Sorry to bother even more, but could it be possible to have the Too Many Geysers & Resources & Phalanx & Status Level Mod with the turret health pumped to some ridiculous heights? Like 5000? And to expand the range?

Here you go: Level 20 & Too Many Geysers & Phalanx Turret & Status Level Mod w/ Beefed up Phalanx Turrets
#40
Outdated / Re: Rhodes Mod List
November 17, 2013, 11:07:22 AM
Quote from: RevolutionVX on November 17, 2013, 11:00:11 AM
Hi guys i would like to make a extreme request, i would like when the people who know how to make this mod´s can make one with
Minimum level 20 in all stats
Too many geysers!
Phalanx Turret
and Status Level Mod
i know that is a big request and i dont know if is possible but i would like so much if somoene have time to do this, thanks very much and sorry for my terrible english

Here you go: Level 20 & Too Many Geysers & Phalanx Turret & Status Level Mod
#41
Outdated / Re: Rhodes Mod List
November 17, 2013, 10:32:39 AM
Quote from: killerx243 on November 17, 2013, 10:29:52 AM
Wow thanks, I'll play around with it today. Hypothetically the game should keep having events that allow for more settlers without taking raiders hostage right?

That's what I'm thinking as well - I guess we'll see.
#42
Outdated / Re: Rhodes Mod List
November 17, 2013, 10:26:56 AM
Quote from: killerx243 on November 17, 2013, 10:11:36 AM
Would it be possible to have more geysers and increase the max population?

Here you go: A Lot More Geysers & 5x Max Population Mod

Honestly, I haven't even checked to see if those max population values even affect anything.  Someone let me know if they notice a difference.
#43
Outdated / Re: Rhodes Mod List
November 17, 2013, 09:47:00 AM
Quote from: Yolopanther on November 17, 2013, 04:37:30 AM
I'd like to add that while play testing this, the raider AI appears to have problems. Raiders will spawn in, but they just stand there and don't move at all. Ever.

Ah, thanks for the report.  I'll play around with this a bit and see if I can make it work.
#44
Outdated / Re: [Directory] Texture Packs
November 17, 2013, 09:46:01 AM
Quote from: BostonTBagParty on November 17, 2013, 08:06:54 AM
So how would i go about doing this on OS X?

I honestly have no experience with macs - so I'm not sure where to even begin to explain the steps required.  Sorry.
#45
Outdated / Re: Rhodes Mod List
November 17, 2013, 12:34:38 AM
New Mod:

Version 1.2: 11/16/2013 for Version 254b
- Added "Large Size Maps".
- Changes the map sizes to 300, 550, and 700.
- Increases the max population of each AI Storyteller by 5x (between 50-75).
- Removed the 'Cliff Side' because it caused the game to crash for some odd reason.

Large Size Maps (Currently has a bug - raiders do not raid. They just stand around.)

Note: When using Large Size Maps, make sure your PC can handle it. If you have a lot of RAM (6GB+), download the Large Address Aware tool and use it on your RimWorld.exe.
Also, be sure to select the map size in your advanced options. Otherwise, the map will default to 200x200.