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Messages - BlackSmokeDMax

#31
Wow, great looking mod! Thanks!
#32
I just noticed your save, so loaded it up. As I mentioned in my previous post it is flagstone flooring that you are removing. Hence the no return on materials.

You can see this note if you go to the flooring orders and go to place any of the flagstone types. There will be a message in there stating the non-return of that material type.
#33
Also, if you remove flagstone flooring you do not get any materials returned. It has to be tile floor to get any stone blocks back with vanilla.
#34
Updated Flagstone Cheaper (2 per) and (3 per) to V1.1
#35
Bugs / Re: supportedGameVersions tags no longer working.
February 18, 2020, 03:56:16 PM
Glad I found this thread. I was going nuts over a stupid little thing!
#36
General Discussion / Re: Noob Question
October 28, 2019, 11:11:06 AM
I'd probably say to make sure to enable both 'rotten' and 'fresh' and then allow all human corpses, you didn't mention how old that corpse is, that should catch it no matter what.
#37
Sounds to me like you are following the intent of the license, so I wouldn't worry about it.
#38
General Discussion / Re: Wiki needs updating!
August 14, 2019, 10:19:35 PM
Quote from: Pangaea on August 07, 2019, 12:27:50 PM
I'll probably have to throw in the towel here. Too much to do, too much stuff doesn't work, and I simply don't have the time. I should focus on more important things in life than voluntary work for this that would seemingly never end.

I've written tons here, so people know here to go if anybody want to pick up.

Thanks for the work you did! Maybe go play the game some now!!
#39
Ideas / Re: More numbers for job priorities
August 12, 2019, 10:35:02 AM
Fluffy already has!

Check out his WorkTab mod (look in chart- available via both GitHub and Steam Workshop): https://ludeon.com/forums/index.php?topic=16120.0

This lets you set priorities using 0-9 and also, it allows you to ctrl-click on job heading to expand them into sub-jobs for more precise adjusting! This has been one of my favorite mods for many years now!

#40
Ideas / Re: 32bit is posible
August 03, 2019, 01:26:15 AM
Quote from: kirusgael on July 26, 2019, 02:34:12 PM
is posible recreate a 32bit version ??

If you have the DRM free version, when you go to your download page there are 4 versions you can select from:
-32 bit windows
-64 bit windows
-Mac
-Linux

If you are playing on Steam, apparently it picks the same bit build as your operating system. For example, if you have 32 bit windows, you get the 32 bit Rimworld build.
#41
General Discussion / Re: Wiki needs updating!
August 03, 2019, 01:21:30 AM
Really love the way your screenshots look! Is there someway to enable this on the wiki site, or are these just your personal files you are working with and this hasn't been uploaded or set to "live" yet?

I'm probably a dummy and missing the setting or prefs button, lol!
#42
General Discussion / Re: Duplicating an item
August 01, 2019, 03:38:38 PM
Quote from: BladeOfSharpness on August 01, 2019, 03:26:36 AM
Is it possible to duplicate an item either with a mod or with the debug mode? I can create an item, but you don't have a choice of the material it is made, so if I spawn a turret in debug mode, it will be a steel turret.

Now I'm playing a kind of Steampunk oriented game (Westerado, Steamworks mods) and I would like to "convert" a few things into bronze or brass items. I can do that by copying an existing one and then deleting the steel objects I have.

Probably doesn't work for crafted items, but constructed items you should be able to place whatever you like by enabling god mode while in dev mode. Bascially, you turn on god mode, then whenever you place items they spring into being fully built (I think all at "normal" quality). At least as far as I remember, I haven't done any testing with that for quite a while now, but that is how I remember it working.
#43
Support / Re: UI on a laptop
July 25, 2019, 10:00:19 AM
Take a look at this thread from Steam. In there I have some posts detailing how to change the UI size to a custom setting. That should get you by, if you have any questions, feel free to ask.

https://steamcommunity.com/app/294100/discussions/0/1746720717340762545/

#44
Quote from: Cpawel on March 15, 2019, 10:54:20 AM
Anyone know if this collection has any updates, official or otherwise? Personally, I'm looking for an update to New Zone Tools, or anything that is similar to it.

While I'm here - if the author happens to see this post; love your mods and thank you for letting us use them!

Seconded. On all counts!

btw Cpawel, here is another decent mod for growing zones. I think I like this one better, but hope it helps! : https://steamcommunity.com/sharedfiles/filedetails/?id=784123492
#45
Support / Re: Troubles with steam linking.
July 02, 2019, 01:21:23 PM
Probably need to wait a bit after the Steam refund. I wouldn't be surprised if a day or two will go buy before that refund transaction is actually cleared completely through their system.