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Messages - Morgloz

#91
@crusader2010 Does the log console show something? Also could you post the optut log?
#92
@caekdaemon
Glad to hear you fixed it! That will help diagnosing other people's problems

@Hoggle
Is the colony new? If not, can you make a new one in a new world and tell me if it is still happening? It will aso help to know what are the rest of the mods and if the log console shows something before and after all goes to hell.
#93
I read that someone had issues with the temperature of the pipe network back in A12. I will see what I can do.

Edit: I tested it using an industrial heater set to 101 C in the smallest room possible with an intake connected to two smart ducts set to 31C in different rooms. After using  the dev tool to lower the temperature to -270 in one of the rooms the net shows -61 C so I suppose that the smart ducts shouldn't lower the temperature of the net since they are pulling air out and not in. I will have to take a deep look into how heating works, it may take a while since I'm new at modding.
#94
@cstkto
Have you downloaded my version? If that's the case, has the debug log shown something? The only advice I can give you with the data of the problem that I have is that you should check the mod loading order.

@Maitri
That is because the link in the front page is for A12d
#95
I just tried a fresh install with just ccl and redist heat and it works fine. Make sure the mod loading order is core->CCL->CCL vanilla tweaks(optional)->redist heat. I always use edb mod order because it makes very easy to set the loading order, if you are not using it you must check the mods in the order you want them to be loaded.
#96
What textures are missing?
#97
Well its sunday so here is the fully updated mod. Please feel free to give any feedback if you think something needs to be changed

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#98
I will upload the mod this sunday if Latta doesn't say something
#99
If Latta doesn't say something I will start taking care of redist heat until he comes back. In fact the mod is already updated but I cannot release it without his permission
#100
@killergold88
I didn't know there was more people helping with the mod, can you specify someone?

@be_cracked
Download the A12 version and then change its def folder with mine. You also have to use visual studio to build the project and replace the A12 RedistHeat.dll in the assemblies folder with the one you just build(Its located in bin/debug/).

PD: Here is the link to the wiki where it explains how to set up the project: http://rimworldwiki.com/wiki/Modding_Tutorials/Setting_up_a_solution

You only need to follow the section 2.  In your project, add references to Assembly-CSharp.dll and UnityEngine.dll: since you are not making a new project(You have to delete the existing Assembly-CSharp.dll and UnityEngine.dll from references)
#101
Outdated / Re: [A13] Simple Meat Substitute Mod
April 24, 2016, 08:28:30 PM
The console was throwing some errors so I had to change <preferability>Plant</preferability> with <foodType>Plant</foodType> and <preferability>Raw</preferability> in the .xml files. The new files are attached in case ther is more people with the same problem.

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#102
I was bored waiting for this mod to update so I did it myself. I already requested a pull so everyone gets it, let's hope its soon  :)
#103
I think i don't but I will load this one the last then.

EDIT: That fixed it, yet I still don't know what mod was conficting.
#104
I am using the version with seed requirements but my colonists seem to be able to sow vanilla plants without using seeds. Have I done something wrong?