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Messages - Yck

#1
I just found out your mods. Can't wait to see Cave Biomes updated to B18!
#2
That's indeed a great tip. Thanks for sharing. You just saved me a lot of time I'd spend Googling and waiting for replies in this thread. Thank you!
#3
I had already researched the necessary technology to build pillars, I just didn't know which crafting station should I use to craft them. I figured out hand machining table was the one I needed, because for some reason the electric machining table simply wouldn't display the corresponding bill.

By the way, what about biosynthetic material? Do you know which crafting station should I use for these?
#4
Hello there.

I'd like to know how to build pillars (the ones necessary for building platforms).
#5
Quote from: FreyaMaluk on February 16, 2017, 10:38:47 PM
the "help tab" is actually called colony manager.. look for the manager tab

I believe not. To me, they seem like different tabs for different purposes. One for colony management, and another for information, like an in-game wiki.

Quote from: Owlchemist on February 17, 2017, 12:10:31 AM
You should be able to make it on the grill and all the stoves as long as you have it researched. You may need to update your install of HCSK.

Hmm, there's something wrong with my modpack then, as I've only been able to find the pemmican recipe in the campfire. The stoves simply have no pemmican recipe.

I updated the modpack mid-January, if there's already another available version, unfortunately I'm not going to update anytime soon, as I have this save game I've dedicated a lot of time to. Either way, thanks for the reply.

By the way, do you know anything about the Help tab?
#6
I have two questions.

1) How to make pemmican? I've already researched the necessary technology, but I don't know which crafting station I should use. I've tried electrical stove, professional stove, butcher table, oven and the simple grill, but none of them display the pemmican recipe.

2) Googling on how to make Pemmican, I've stumbled upon posts saying that Hardcore SK comes with a Help tab, that is, a tab one can use to look for info on any item, including the corresponding crafting station. I've also found someone, on this very thread but more than a hundred pages ago, talking about said Help tab and posting a screenshot of it. Link to the mentioned post: https://ludeon.com/forums/index.php?topic=12996.msg251016#msg251016

But the thing is: I don't have a Help tab in my game! Is it a bug? Have I made some sort of mistake during installation? Or has it been removed in the last versions of the mod?

Thank you guys for the help.

EDIT: The mentioned post and print aren't exactly in this thread, but on Hardcore SK Alpha 14e's thread. Still, it's the same mod, so my question stands.
#7
Does anyone know how to craft sniper component? The research screen says I need the metalworking techonology, which I've already researched. Still, I can't find the sniper component bill neither in the weapon crafting workbench nor in the electric smithy. My weapon crafting workbench can make the other components (pistol, rifle, SMG and shotgun components) just fine.

I must have downloaded the mod around early-mid January, so I'm not sure if this issue is a known bug that has been fixed in a more recent update.
#8
Is it just me, or does this mod ~considerably~ reduce the frequency of several events, like raids and trading caravans? If I'm right, is there a way to adjust or deactive this?
#9
Sorry for noob question, but which station do I use to craft drill head?
#10
Quote from: LoliScout on January 08, 2017, 11:21:23 AM
What research is needed for reinforced concrete? The wind turbine requires it but I don't see it in any of the research tooltips.

Research Stonecutting and build a Hand Machining Table, which replaces the Stonecutter Table as its more advanced counterpart). You're gonna need 10 metal alloy and 10 concrete to make 8 reinforced concrete.
#11
Outdated / Re: [A12d][ModPack] The ModVarietyPack
March 24, 2016, 01:10:26 AM
Quote from: nuschler22 on March 22, 2016, 01:26:52 PM
I happened in the prepare carefully part of it.  I didn't try a new game because I was unable to get any of the female faces not to have a beard.

I also saw bearded women in the Prepare Carefully, and was able to change them into beardless, then started the colony. But one of the first female visitors I got was a bearded woman. :/
#12
Outdated / Re: [A12d][ModPack] The ModVarietyPack
March 20, 2016, 05:12:10 AM
Hey there! I really love the mod, except for one little thing: facial hair. Is there a way to disable it, but keep everything else?