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Messages - Zeta Omega

Pages: 1 ... 18 19 [20]
286
Ideas / Re: More Mechanoids?
« on: August 09, 2014, 03:45:06 PM »
Love your ideas guys Really cool, and the starwars one would make for a good mod....

287
Stories / Re: Whats the funniest thing you have ever seen in Rimworld?
« on: August 09, 2014, 03:40:52 PM »
Poor squirrel 

288
General Discussion / Re: Introduce Yourself!
« on: August 09, 2014, 03:36:30 PM »
Hello everyone. Im Zeta Omega, you may just call me Zeta. I was introduced to rimworld when I was browsing youtube, It looked like an amazing game so I kept watching the vanilla and modded playthroughs, eventually I decided to buy the game and ive been enjoying since then. also............Long Live the MECHANOIDS!

289
Outdated / Re: [MOD] (Alpha 4F) Project K9 (v1.4 June, 18 2014)
« on: August 09, 2014, 03:18:51 PM »
Hooray! More animals in rimworld

290
Stories / Re: Whats the funniest thing you have ever seen in Rimworld?
« on: August 06, 2014, 06:09:54 PM »
Muffalo VS Boomrat, enough said.....

291
Ideas / More Mechanoids?
« on: August 06, 2014, 05:45:21 PM »
I for one like mechanoids.....For their looks and weapons of course, and ever since I Saw the Mechatronics mod I wondered...Why cant we make them? Why only Two types of mechanoids? Lets brain storm some...And think of new robotic enemies ....and possible even allies...Don't be afraid post your ideas.

292
Outdated / Re: [MOD] (Alpha 5D) Cannons and Turrets v3.4
« on: August 06, 2014, 05:30:42 PM »
Ive seen those artillery cannons at work in a lets play....THEY...ARE....GLORIOUS! WAY BETTER THEN MORTARS

293
Outdated / Re: [MOD] (Alpha 3F) Muffalo Breeding v.1.0.2
« on: August 06, 2014, 05:28:41 PM »
  :o Im just surprised they havnt added this mechanic into the game already......COULD THIS LEAD TO FARMS? that would be awesome.....

294
Unfinished / Re: [MOD] (Alpha 4F) Arachnid Threat (v.1.02)
« on: August 06, 2014, 05:26:22 PM »
 :o To be honest im VERY surprised someone didn't make this sooner, makes some sense and could be easily added to the game....Not if you turn this into a star ship trooper mod with better weapons and that mini nuke launcher.....wow.......Not to mention the centipede looks like a brain bug, anyone else agree?

295
Outdated / Re: [MOD] (Alpha 5) Terran Dominion Armory v0.5
« on: August 05, 2014, 05:15:38 PM »
I swear if you can make put a THOR or ODEN in with rimworld style texture, YOU WOULD BE AMAZING....well you already are for making this but you get my point

296
 :o Out of all the crazy mods created from Allie Mechanoids to freaking muffelow mating this is a very interesting and well desighned mod....Plus the regular clothes were getting boring

297
Ideas / Re: Tone down centipedes?
« on: July 31, 2014, 10:20:12 PM »
I HIGHLY DOUBT they will make centipedes weaker..Its basically their role in the game to be a major threat...their counterparts are weak, fast, and ranged. centipedes sort of balance them out.

298
General Discussion / Re: Damn Mechanoids
« on: July 31, 2014, 10:13:31 PM »
Mechanoids...an artificial race that which I presume...use to serve humans....They only have 2 known forms...The scythe...and the centipede, A sniper and a juggernaut. I myself truly find them fascinating (not when they are attacking me though) I wish you could create or befriend them....Sorry to hear your problem btw, have you tried moving some mortars further back to hit them? or a Sniper party hit/run?

299
Outdated / Re: [MOD] (Alpha 4F) Mechatronics (v0.1.4)
« on: July 30, 2014, 10:43:44 AM »
To be honest the idea of a centipede army has a nice little ring to it.....Oh you should be able to reconstruct scythers!
......sniper army...

300
Outdated / Re: [MOD] (Alpha 4F) Mechatronics (v0.1.4)
« on: July 27, 2014, 04:14:06 PM »
 Are you going to update this mod for Rimwolrd alpha 5? if so I would so use this mod

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