Congrats!
If there is any good time to lose one or two pawns, it's at the start of the ship sequence, it'll ease the following raids, works well with vanilla storytellers as well.
Alex has huge kill stats, that's also why i'd rather not use them in the metrics, outliers may be hard to deal with. As a side note kills from mortars also give mood buff for bloodlust pawns, so you could use 'chimpanze', 'legend' and 'morton' on the first round of mortars to fulfill easily their need for kills.
I'm impressed you made it with so few deaths with this set up, notably with mechs, your pawns behind sandbags are all in the AoE of their heavy charge blaser. Usually people hide themselves behind a mix of walls and sandbags, and spread the defense out.
If there is any good time to lose one or two pawns, it's at the start of the ship sequence, it'll ease the following raids, works well with vanilla storytellers as well.
Alex has huge kill stats, that's also why i'd rather not use them in the metrics, outliers may be hard to deal with. As a side note kills from mortars also give mood buff for bloodlust pawns, so you could use 'chimpanze', 'legend' and 'morton' on the first round of mortars to fulfill easily their need for kills.
I'm impressed you made it with so few deaths with this set up, notably with mechs, your pawns behind sandbags are all in the AoE of their heavy charge blaser. Usually people hide themselves behind a mix of walls and sandbags, and spread the defense out.