Valley/ridge biome

Started by tommytom, February 19, 2015, 06:55:42 PM

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tommytom

I was thinking about having multiple biomes in a colony map, but it seemed weird to walk a tile over from a desert and have snow.

However, with a valley/ridge, it can cause a drastic change in biome.

It would be interesting to start in a valley with a biome on one side and another or same on the other side and your middle start. 2-3 biomes.

For a ridge, you would start on left or right (random) and get two biomes. Obviously, there should be a large separation. and it would take significant digging to get to the other side. With a tunnel system in place, you could migrate during the seasons or grow your crops in a more habitable area.

Don't know how well this would work with small/medium map sizes. Also, it would require an area be hotter or colder outside rather than a global outside temperature.

If you look at California/Nevada, you can see an example of this. The California side is by the ocean in a temperate climate while Nevada has an extremely hot desert.

JimmyAgnt007

I think this would need z-levels to do correctly.  Tynan said he doesnt want to half-ass that so he wont do pseudo z-levels.  Until he goes all out on them i dont think your suggestion will get in.  That being said, aside from it being too early, its a great idea id love to see down the line.