Suggestions wanted: Animals!

Started by Tynan, July 03, 2015, 02:50:37 PM

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mokonasakura

Well whatever you decide I don't think you should choose generic animals. This is a sci-fi game and as such we shouldn't be seeing animals that can be found on earth.

Toggle

Uh... let's take a look. Turtles, squirrels, monkeys, rhinos, muffalo (Which are buffalo), boom rats (Which is just rats that explode), rabbits, pigs and chickens (Being added in), cobras... About all of the animals are generic earth animals, if not modified.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

Bob_Namg

You looking for marine animals too or just land animals?
You could add maybe land squids and crabs,
land squids would be genetically modified... squids... that would walk and can bite people with their beaks.
Ooh walruses. Walruses would be really slow on land and fast in water.
"Hon hon hon"
-Anonymous, France

Toggle

Yeah, you could add them in as a beach map only animal or an animal that only appears if water's on the map, so if water is on the map they'd either spawn there or they'd eventually appear on the map and just go towards any water.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

b0rsuk

It's true Rimworld animals are too mundane for a sci-fi game taking place on random planets. But it's not feasible to only have alien animals. You will probably end up reinventing mundane animals and giving them different names. You need an animal to fulfill a role of wolf (warg), bison (mufallo), or locust (alphabeaver - yes, they're named after beavers but don't behave like them). That would just be renaming normal animals.

http://tvtropes.org/pmwiki/pmwiki.php/Main/OurOrcsAreDifferent

AllenWL

I would like it if megascarabs where expanded on to have megascarab queens, soldiers, etc, and megascarab hives.

Giant spiders, ants and bees are always fun to have.

Goo: A big blob of goo. Omnivorous. Has no limbs or organs, just the body. High health and resistance against physical damage. Slightly slow. Passive, but may attack back if hurt. Weak but very fast melee attack. Very comfortable to cuddle with(Like a waterbed).

Exploding boars: Boars that explode. Must I say more?

Swarm wasps: Large wasps genetically engineered for wartime use. Each swarm consists of one queen with four workers and eight soldiers. If the queen dies, the entire swarm dies as well. The swarm moves as one entity, and can cover distances very quickly. Carnivorous. Other then fighting, can also construct and farm.
Hard to hit. Each swarm is a single entity, with each wasp making up a body part. The queen acts as the head, the workers act as the 'arms' soldiers act as whatever body part lets pawns attack.

Puff: A round, furry herbivore. For cuddling.

Toggle

Quote from: AllenWL on July 25, 2015, 01:14:47 AM
I would like it if megascarabs where expanded on to have megascarab queens, soldiers, etc, and megascarab hives.

Giant spiders, ants and bees are always fun to have.

Goo: A big blob of goo. Omnivorous. Has no limbs or organs, just the body. High health and resistance against physical damage. Slightly slow. Passive, but may attack back if hurt. Weak but very fast melee attack. Very comfortable to cuddle with(Like a waterbed).

Exploding boars: Boars that explode. Must I say more?

Swarm wasps: Large wasps genetically engineered for wartime use. Each swarm consists of one queen with four workers and eight soldiers. If the queen dies, the entire swarm dies as well. The swarm moves as one entity, and can cover distances very quickly. Carnivorous. Other then fighting, can also construct and farm.
Hard to hit. Each swarm is a single entity, with each wasp making up a body part. The queen acts as the head, the workers act as the 'arms' soldiers act as whatever body part lets pawns attack.

Puff: A round, furry herbivore. For cuddling.

No cuddling animals. And the exploding boar... that's would just be a boom-rat. There's already them and normal boars, so exploding... no thank you.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

The-MathMog

I would love to see an Okapi! Love that animal.


Gorillas.

More predators.

Cave-bears? (Extinct species of bears, who were quite large)

Megatherium. (Extinct giant sloth)

Deinotherium (Extinct elephant species)

Skunks, with the spray attack that weakens your pawn.

kingtyris

Quote from: mokonasakura on July 23, 2015, 04:54:48 PM
Well whatever you decide I don't think you should choose generic animals. This is a sci-fi game and as such we shouldn't be seeing animals that can be found on earth.

Meh, I disagree somewhat. I think using real Earth animals helps with the more grounded hard-ish scifi setting of the game. Although it would help to use less generic Earth animals, and more exotic and rare animals like the capybara, which is a species of rodent that can be bigger than a large dog, or any other unique Earth animal that would stand out enough to be noteworthy but realistic enough that it didn't take away from the atmosphere of the game.

AllenWL

Quote from: Z0MBIE2 on July 25, 2015, 03:19:20 PM
Quote from: AllenWL on July 25, 2015, 01:14:47 AM
I would like it if megascarabs where expanded on to have megascarab queens, soldiers, etc, and megascarab hives.

Giant spiders, ants and bees are always fun to have.

Goo: A big blob of goo. Omnivorous. Has no limbs or organs, just the body. High health and resistance against physical damage. Slightly slow. Passive, but may attack back if hurt. Weak but very fast melee attack. Very comfortable to cuddle with(Like a waterbed).

Exploding boars: Boars that explode. Must I say more?

Swarm wasps: Large wasps genetically engineered for wartime use. Each swarm consists of one queen with four workers and eight soldiers. If the queen dies, the entire swarm dies as well. The swarm moves as one entity, and can cover distances very quickly. Carnivorous. Other then fighting, can also construct and farm.
Hard to hit. Each swarm is a single entity, with each wasp making up a body part. The queen acts as the head, the workers act as the 'arms' soldiers act as whatever body part lets pawns attack.

Puff: A round, furry herbivore. For cuddling.

No cuddling animals. And the exploding boar... that's would just be a boom-rat. There's already them and normal boars, so exploding... no thank you.

Actually, I got the cuddling thing from reading this in the changelog:
Added nuzzle: Animal approaches colonist and nuzzles him, giving him a happy memory. Different animals do this with different frequencies, and have different "nuzzle powers" which change their mood impact.
So yea, I think cuddling animals is fine.

I thought exploding boars would be cool. Boomrats are cool, but kinda weak. A exploding boar would be stronger than a boomrat, tougher than a boomrat, faster than a boomrat, probably have a bigger explosion than a boom rat, and probably live in colder places than the boomrat.
Besides, we have elks and deer, and no one says 'we have elk so we don't need deer'.

Elixiar

Could we get some alien native animals?
Maybe some big ones that are muffalo size.
Even something fantasy influenced:

Hydras - Multiheaded, bluish, lives in wetter regions.
Vankors - pawn sized with angular heads, grunt alot.
Basalisks - Giant Snakes.
Raptors - dinosaurs that are an alternative warg event.
Anceta - Big worm creatures that eat trees.

Just, something that isn't normal earth animals, and something which makes you at least feel that animals are not there soley to be hunted and easy to kill.

We definitely need some more creative types than chinchillas.

Alternatively, rename some of the existing things to more exotic designs.
"We didn't crash here by accident... something brought us down". - Anon Rimworld Colonist

b0rsuk

Komodo dragon - when it bites another animal or colonist, wounds are automatically infected. These animals have foul breath, they are carrion eaters.
Platypus - platypus is scary, and I don't mean the South Park episode. No, platypus is venomous. Only males, and only during reproduction period. They have venomous "thorns" on their hind legs. The venom doesn't really cause damage, but extreme pain. Some people went mad after being scratched by platypus.

ctgill

I put forth a simple animal, one that has potential I think given the direction taming is going. Yet all the same a mighty scary creature in it's own right if angered.  ::)

The Dodo.
Yes. Yes, this is a fertile land, and we will thrive. We will rule over all this land, and we will call it... "This Land.".

b0rsuk

Goats ! Goats will EAT ANYTHING. Even Google used goats to mow their big lawns. When tamed in Rimworld, goats could be trained to eat junk items, like poor cloth pants, damaged t-shirts etc. Stuff left after a raid. After a raid,
UNLEASH THE GOATS!

zandadoum

how about badgers actually eat away your wooden walls? :D