Suggestions wanted: Animals!

Started by Tynan, July 03, 2015, 02:50:37 PM

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Nickvr628


Kraehe

Racoons, stealing your food :D

Hippo's. They attack you if you move to close

Dinosaurs maybe? Some T-Rex as an event who eat anything living in his path.

Komodo dragon (<3)

Giant cell like in the movie Evolution

killer117

Gen-altered wargs with sections of metal plating and the ability to break walls.
Whats Rimworld without a little cannabilism/ murder/ maniacs/ crazy tribes/ nasty pirates/ nutcase animals/ genocidal robots etc.

SteelHeart

Cerebra Meyends: large blobs with purple tentacles coming out of them. They try to go up to a pawn and stun it. Then the pawn slowly get the effect "Cerebra Virus" on its whole body. If it gets to 100% then the pawn is released and it now fights for cerebra Meyends. Ceyerbra are also enemies of Courtext Branes.

Cortext Branes: exactly like Cerebra Meyends but it give "Cortext Virus" and is orange.

Meta-Sheep: sheep that look like they have lambs on them. They spawn 3-5 lambs every 3 days unless you cull them.


kingtyris

Ooo, how about just regular old sheep? That can be sheered for wool, which you could make clothes out of!

muffins

Rim-baboons or Rim-gibbons that throw their own poop at any colonists that get within range, causing minimal damage but giving a (say) -20 "covered in poop" negative thought. Things could be further complicated if these Rim-baboons/gibbons set up nests which they decorate with shinies they thieve collect from all over the map (silver, medicine, metal weapons etc) making them a constant irritant if you leave valuables sitting outside the colony.

silentwolf123


JimmyAgnt007

Dont remember seeing this anywhere else.  Mech animals.  Basically Mini mehcs that wander about that you can hunt for plasteel.  For farming, you can feed them metal to make plasteel.

b0rsuk

#83
Llamas ! They are funny, and they have the nasty habit of spitting in your eyes. They do so if they feel threatened. In game, it would be a harmless ranged attack with low range, but causing a mood debuff. They would also make the temperate biome (currently the most boring) more interesting.
Later, you may decide to give them interesting behavior. People use llamas like shepherd dogs. They can be used to keep sheep in line.

Birds. Fly around, very cowardly. Very weak and can cause minor damage at best to colonists.

Monkeys - when they find loose items, they moving them or throw around. Only light items, not chunks. Monkeys might observe a raid, then pick up a pistol and go bananas with it!

Jackalope


Alzabo
http://aliens.wikia.com/wiki/Alzabo
A creepy chapter of Gene Wolfe's "The Shadow of the Torturer" describes Alzabo, a large solitary predator, seemingly from another planet. When it eats a human, it gains all memories of it, and can even mimic victim's voice to trick others.

Barley

Skunks! They wonder the map, will spray colonists that threaten them (Giving the colonist a temporary mood debuff), and if they die everyone within a certain radius gets another mood debuff due to the stench. Also adds a new event that can be commemorated in art.

Lonely Rogue

Quote from: b0rsuk on July 22, 2015, 02:19:12 PM
Llamas ! They are funny, and they have the nasty habit of spitting in your eyes. They do so if they feel threatened. In game, it would be a harmless ranged attack with low range, but causing a mood debuff. They would also make the temperate biome (currently the most boring) more interesting.
Later, you may decide to give them interesting behavior. People use llamas like shepherd dogs. They can be used to keep sheep in line.

Birds. Fly around, very cowardly. Very weak and can cause minor damage at best to colonists.

Monkeys - when they find loose items, they moving them or throw around. Only light items, not chunks. Monkeys might observe a raid, then pick up a pistol and go bananas with it!

Jackalope


Alzabo
http://aliens.wikia.com/wiki/Alzabo
A creepy chapter of Gene Wolfe's "The Shadow of the Torturer" describes Alzabo, a large solitary predator, seemingly from another planet. When it eats a human, it gains all memories of it, and can even mimic victim's voice to trick others.

I swear monkeys are already in the game....
Rimworld: A game where you're kept as entertainment for thousand year old robots, and you just don't know it yet.
Any mod requests?

b0rsuk

#86
Quote from: DDawgSierra on July 22, 2015, 11:01:42 PM
I swear monkeys are already in the game....

But they don't do what I described.

In general, animals are much smarter than people give them credit for.

http://www.boredpanda.com/crows-tease-animals-peck-pull-tails-trolls-corvids/

https://www.youtube.com/watch?v=jqZueLp_3yU
Dog tool use, dog steals water hose, chases and sprays owner

https://www.youtube.com/watch?v=c36UNSoJenI
Exceptional intelligence of honey badgers (4:11)

Toggle

Octopuses can open jars while inside them and sharks can judge shapes.
Selling broken colonist souls for two thousand gold. Accepting cash or credit.

b0rsuk

#88
Octopuses are weirder than that. When a tentacle is cut off, it will move on its own for a while. That's because octopuses have brain distributed all over their body, including tentacles. So a portion of its brain is literally stuck in the tentacle.
https://www.youtube.com/watch?v=st8-EY71K84

You might know that a herd of cows aligns itself with the north-south axis. Cows are one of many animals that sense Earth's magnetic field.

But a dog ? Have you ever seen a dog spin in a circle before it poops ? You've guessed it. Dogs can sense Earth's magnetic field. And they prefer to poop in line with the north-south axis.

https://www.youtube.com/watch?v=0sQpPFbm-Ao
5 Fascinating Animal Poop Rituals

b0rsuk

Please make animals afraid of thunderstorms!