Game crashes after a few minutes of play [With Royalty DLC]

Started by That_Axe, March 01, 2020, 06:55:22 AM

Previous topic - Next topic

That_Axe

Ryzen 5 3600
5700 XT - Using latest stable driver 20.1.3
16gb 3200hz
Windows 10


First crash was when I chose a location for the tutorial.
Second crash when about three minutes into a fresh campaign.
Third crash was when I was re-rolling my initial guys.

I have no mods installed. Going for a vanilla run with the new DLC.

Any other details/info I can post to help my problem?

Edit: I tried the game again, and it crashed just my pods with my initial guys landed. I had the enough time to save. I ran the game again and hardlocked my computer when I tried to load.

Canute

Hi,
when the game crashed it should open a window and said Rimworld crashed and created a crash folder.
Zip that folder and add it to your answer as file attachment (you need to use Reply to see the option).

But if rimworld just exit to the desktop without message, something else close/end it.
If you use steam, try to run Rimworld.exe direct over the installation folder.

That_Axe

There was a windowed that opened for a split second during the crash. It disappears to quickly I couldn't read what it was.

Where is the crash folder?

Canute

No, you need to confirm the crash with OK button.
So something else exit/quit Rimworld.

That_Axe


Canute

Maybe it isn't an error window just a msg. from something else.
Read
https://ludeon.com/forums/index.php?topic=513.0
to find the location of the logfile. Maybe it show something.

That_Axe

So, I saw this on another threa but it seems I'm missing the log AND the folder where the log should be. I don't have RimWorldWin_Data folder but I have RimWorldWin64_Data folder instead. It does not contain any text files.

https://i.imgur.com/5PPWopZ.png Here's what's inside.


Canute

Yep, i don't have them at the _data folder anymore too.
look at the 2.location
%userprofile%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios


That_Axe

Here's my most recent one. I had a hardlock, not a CTD.

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon RX 5700 XT (ID=0x731f)
    Vendor:   
    VRAM:     8151 MB
    Driver:   26.20.15015.1007
Begin MonoManager ReloadAssembly
- Completed reload, in  1.020 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.492600 ms
RimWorld 1.1.2560 rev1176
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.307300 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 10245.
Total: 29.300500 ms (FindLiveObjects: 0.423700 ms CreateObjectMapping: 0.122300 ms MarkObjects: 28.718100 ms  DeleteObjects: 0.036200 ms)

Loading game from file TAE with mods:
  - Ludeon.RimWorld
  - Ludeon.RimWorld.Royalty
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15708.
Total: 135.205000 ms (FindLiveObjects: 1.062600 ms CreateObjectMapping: 0.277300 ms MarkObjects: 133.836600 ms  DeleteObjects: 0.028200 ms)


That_Axe

My latest CTD. Someone might find something here? I'm not very good at these.

Canute

At last the devs have all info they need (i hope).
QuoteUnityPlayer.dll caused an Access Violation (0xc0000005)
  in module UnityPlayer.dll at 0033:d85adb04.


That_Axe

Welp, I do hope they reply/fix this thing. I really want to play Royalty.

And thanks for helping me out, I just realized you weren't a dev lol.

That_Axe

After 2 hotfixes I still CRT after a few minutes into the game. Latest crash log folder attached.

Devs, any updates about this crash?

That_Axe

It's been a couple of days and no reply nor update from anyone.

Is there any other recourse, tests, anything to make this game playable for me? Or should I just refund it for now?

Tynan

Sorry, it looks like a Unity incompatibility.

UnityPlayer.dll caused an Access Violation (0xc0000005)
  in module UnityPlayer.dll at 0033:a0b1fd38.

To be honest I'd test your memory to see if you have some bad memory. This looks like a deep system issue, but it's not something in the game code at least.
Tynan Sylvester - @TynanSylvester - Tynan's Blog