Impressive bedroom designs?

Started by Forblaze, October 31, 2016, 05:18:25 PM

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Zhentar

The main problem here is that your bedroom is too big. Yes, too big. See, the problem with trying to stack beauty like that is that it gets averaged over the size of the room. All those open spaces and flower pots are holding you back, dragging down the beauty score.

Which brings me to the second problem, which is that you aren't using grand statues. The calculation adds up the beauty of each tile, and grand statues cover four tiles so they get counted four times (This applies to the bed, too - I don't remember for sure but a 2x2 with the royal bed in it might hit impressive on it's own). So grand statues take twice the materials that a large does but adds eight times as much beauty. One high quality wood grand statue will send your beauty rating through the roof, and then you can take out all the pots and cruddy statues to get your space rating back up a bit.

All that said, you're right that impressive bedrooms are kind of broken. Tynan has already rebalanced the system for A16.

Ashery

You need a masterwork silver royal bed to get +5 from a 2x2 bedroom.

The problem with the bedroom isn't so much that it's too big, it's that it's being stuffed with stuff that, as Zhentar points out, drags its overall stats down.

Daylilies provide only 24 beauty and the room's running an average in the mid 30's, so while they don't bring down the average as much as an empty tile, they don't actively improve the Beauty score. Though they do drag down the Space score.

The thing is, with Impressiveness, the key is quality, not quantity. You want items that contribute either a significant amount of wealth, beauty, or, ideally, both. High quality wood sculptures (Grand ideally, but never small) are a good source of relatively easy beauty and a modest amount of wealth. Devilstrand armchairs work well for wealth. Masterwork+ wooden royal beds should contribute a solid amount of beauty along with a healthy bit of wealth. You can transition to higher end materials later. Silver is a particularly effective building material as can acquire such a large amount of it. You can actually get a 35 tile room up to very impressive (+7) with a masterwork silver royal bed, a masterwork devilstrand armchair, and two excellent large silver statues.

The problem with quantity is that it drags down the Space score of a room, and considering that that's your lowest value of the four scores that contribute to Impressivness, it gets weighted 5x as heavily as the others. So even a relatively minor drop in Space can offset pretty significant gains in Beauty or Wealth.

Canute

And quality !!
Try to compare the beauty effect of your statues and beds !
Your greedy pawn need at last a exce. bed, better masterwork. And yes you will need alot try's before you made one even a skill 20 builder get sometimes just a poor or normal one.

And material made a big different. Just place royal bed's with different materials and compare the beauty and comfort.
On vanilia games i don't think you can affort a gold or jade royal bed, but silver should be possible.

bclewis

I should probably note that optimizing impressiveness was not really my goal in that colony, and that I try to balance game mechanics with my own personal aesthetics when I play (e.g. I would never put a stove in my freezer, even though I've seen that work well for other players).  And yeah, after I turned on the beauty meter for that screenshot it became clear that that bedroom could use some tweaking, especially now that my artists have improved so much.

Anyway, I certainly appreciate the suggestions.

Jimyoda

Quote from: Rahjital on July 09, 2015, 03:09:55 PM
"I don't like that farmers chop people up."

Obviously she has already played Rimworld :P

Read the wiki. Edit the wiki. Let the wiki be your guide.
http://rimworldwiki.com/

Sirportalez

I just got the 'impressive bedroom' but it equals with 'cramped environment'. ;)
At least she is quiet now.



Grand Sculptures are suprior marble and masterwork sandstone.