[A14] ESM - e's small mods (Custom Population - NEW!)

Started by 1000101, September 13, 2015, 02:36:05 PM

Previous topic - Next topic

cuproPanda

Quote from: 1000101 on September 14, 2015, 05:59:18 PM
Quote from: cuproPandaI had a similar issue as Lightbulb500 with the frozen colonist, but that was after saving/quitting, disabling Mine Vein, and enabling No Cleaning Please, but I was going to start a new colony anyways and didn't bother with it. 1hr with a new colony and no issues. My original problem could have been caused by a lot of things.

I did notice that if colonists are in their rooms sleeping and the room is restricted, pausing the game(in the event of raids, mad animals, etc.) and recruiting the colonist doesn't automatically unrestrict the room. All that is required is to toggle the pause, but I thought I'd let you know.

EDIT: I'm getting the issue with frozen colonists every time I restart the game. Drafting the colonists seems to freeze the entire game... Image attached.

I'll have to look into that null error, I don't know how I don't get it but other people do unless some other mod is mucking about.  Everything is unique though so their should be no "overlap".

As to colonists taking up to half a second to un-forbid their doors, that's because the map component only checks every 30 ticks (or, twice per second) and nothing will happen when the game is paused as nothing ticks.  Known non-issue as far as that goes.
If it helps, the mods I'm currently using are [A11 Hairs] AnimuHair
AdditionalJoyObjectsV2.50
AdditionalJoySodas
AdditionalLighting-AdditionalLighting1.2
Armor Crafting 1.21
BeanTekRefrigeratedFoodStorage
BionicReplacementsCrafting 1.2
Clutter
Community Core Library
Core
Craftable Guns
EdBInterface
EdBModOrder
EdBPrepareCarefully
Embrasures 1.5
ESM - DoNotDisturb
ESM - MountainTemp
ESM - SmoothWall
ExpandedProsthetics&OrganEngineering
Fences
Glass_N_Lights-12b.0
Hospitality
LED Lights 1.2
LT_NoCleaningPlease
M&Co. Common
M&Co. MiningHelmet
Mad Skills
Mannable Turrents 1.2.6
MedicineKitCrafting 1.4
MiniAMReactor
MIRV Artillery 1.2.6
Modular Tables
NeurotrainerCrafting 1.2
PowerSwitch
PrisonImprovements
ReplacementOrganCrafting 1.2
Rimsenal
Rimsenal_hair
Rimsenal_Storyteller
RTGs
Soda Brewing V1.20
T-compatibility.txt
T-CoreCropTweaks
T-ExpandedCloth
T-ExpandedCrops
T-license.txt
T-MiscStuff
T-MoreBedsCloth
T-MoreFloors
T-readme.txt
VeinMiner
Weapon Crafting 1.41
ZenGardenV0.13
cuproPanda's Mods: Survivalist's Additions, Additional Joy Objects, Cupro's Drinks, Quarry, Cupro's Stones, Zen Garden, Cupro's Alloys, Preset Filtered Zones, & more!


1000101

(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

Powered By

Kulverstukass

Quote from: 1000101 on September 15, 2015, 08:59:52 AM
Quote from: rsof69update mountain temp pls

‽‽‽
I guess previous CCL version in description and in filename rise some questions, about backward compatibility of CCL-dependant mods.

English isn't my native, ho ho ho.
Keep calm and become one with Russia, da?

1000101

The CCL version listed for each mod is the minimum CCL version requirement.  Some mods need 0.12.2, other only need 0.12.0.
(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

Powered By

Kulverstukass

Quote from: 1000101 on September 15, 2015, 04:38:42 PM
The CCL version listed for each mod is the minimum CCL version requirement.  Some mods need 0.12.2, other only need 0.12.0.
Smooth wall gave me console error about CCL version not being 12.2, was 12.1. Didn't tried to load save, tho, mb it would work.
Gotta ask you to update that description part and filenames in github :)
Keep calm and become one with Russia, da?

1000101

All files are currently v0.12.0 which has nothing to do with CCLs version number (which is currently v0.12.2).

The mods all specify the CCL version they require.  I'm not sure where there confusion is.  It's so easy a caveman can do it.
(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

Powered By


1000101

Except they all work.  I use them all and have tested them from a period of several months (for the oldest) to several weeks (for the newest).

If you are having a problem you are going to be specific.  What are you expecting to happen?  What is happening?  What mods are you using with it?  What is the entire content of your output log?  Etc, etc.

Leaving posts like "update pls" or some stupid animated gif is just trolling.  Please provide meaningful feedback or don't post at all.
(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

Powered By

rsof69

http://pastebin.com/MrquiMhj


sorry for making you mad senpai  :'(

[attachment deleted due to age]

whoishigh

Quote from: rsof69 on September 16, 2015, 01:21:53 AM
[a lot of nothing]

I'm no coder, but I'm pretty sure 1000101 is going to need more to go on... like... more than "it's not working" and a list of all the mods you're using. Can you describe what's not working in detail and without a gif?

1000101

Not mad, just annoyed at what on the surface looks like trolling.

Ok, first off, your load order is wrong.  Please refer to CCLs install instructions.

Second, a screen shot is not what I'm looking for.  Look in your RimWorld[VersionPlatform]_Data folder for a file called "output_log.txt".  That is the log file I'm refering to.
eg:/RimWorld914Win_Data/output_log.txt

Third, you are loading mods before the mods they depend on.  I won't tell you which because you won't learn anything that way.  But you definitely need to properly install all your mods.  Many are not, including CCL.

Lastly, if you are going to post something like load orders and error logs which would end up being a wall of text, please use a site like pastebin and post a link instead.  This is just to keep the clutter in the forum thread itself down for all users.  :)
(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

Powered By

rsof69


1000101

(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

Powered By

rsof69

Quote from: 1000101 on September 16, 2015, 02:17:22 AM
Please refer to updated post above, specifically point #3.

It works but I dont know how

http://pastebin.com/f3PXtJUv

I put everything that dont use ccl below and everything that uses ccl above

yey yeah

[attachment deleted due to age]