Your Cheapest Ideas

Started by Tynan, October 09, 2013, 12:17:07 AM

Previous topic - Next topic

toric

solar flares do not effect electronics under mountain roofs. a mountain is a lot of extra shielding. possibly temperature regulation inside mountains as well?

LittleGreenStone

Uninstalling a piece of furniture will result in its minified version to be carried to a stockpile, for us to click on it again and select another location for it, so a pawn can come again, pick it up, and finally install it.

Cheapest idea: A "reinstall" button?

Regret

Quote from: LittleGreenStone on December 06, 2015, 01:59:47 PM
Uninstalling a piece of furniture will result in its minified version to be carried to a stockpile, for us to click on it again and select another location for it, so a pawn can come again, pick it up, and finally install it.

Cheapest idea: A "reinstall" button?

+1

Damn haulers keep moving the furniture back to storage on the other side of the base when my constructor is already underway to install it inches from where it was uninstalled.

Speaking off, who else uses this mechanic in a carpenter's shop/room?

Kidswatter

I think every self-respecting game should have easter eggs :D

toric

a research that removes the ugliness from conduits. (think running them on the ceiling or under the floor now.)

blub01

Quote from: toric on December 09, 2015, 06:11:37 PM
a research that removes the ugliness from conduits. (think running them on the ceiling or under the floor now.)

there is a mod that implements invisible power conduits already.
Quote from: Zobaken on September 02, 2015, 12:37:37 AM
1. Please make people unable to move through deep waters. I don't like raiders cosplaying Jesus.

giannikampa

a suit for toxic fallout, very low in protections and fast perishable makes immune to toxic.
And as always.. sorry for my bad english

Todo

maybe somthing like heaters but then for cooling things down (change all the red in blue) and hoppers but then cooled like fridges for 1 item only in your dining room
srry for my bad englisch

Regret

Quote from: Todo on December 15, 2015, 02:11:10 PM
maybe somthing like heaters but then for cooling things down (change all the red in blue) and hoppers but then cooled like fridges for 1 item only in your dining room
srry for my bad englisch
The first goes directly against the laws of thermodynamics, the second would be cool. I'm not sure if foodpaste dispensers count as walls, if they do you can put the hoppers in a tiny fridge with the output in your dining room.

LittleGreenStone

Quote from: Regret on December 16, 2015, 04:59:10 PM
Quote from: Todo on December 15, 2015, 02:11:10 PM
maybe somthing like heaters but then for cooling things down (change all the red in blue) and hoppers but then cooled like fridges for 1 item only in your dining room
srry for my bad englisch
The first goes directly against the laws of thermodynamics, the second would be cool. I'm not sure if foodpaste dispensers count as walls, if they do you can put the hoppers in a tiny fridge with the output in your dining room.

AFAIK dispensers can't be placed inside a wall without allowing temperature to equalize.
As for tiny, actual fridges;
If you have a mod called "Community Core Library",
adding the lines
      <li>
         <compClass>CommunityCoreLibrary.CompRefrigerated</compClass>
      </li>
between
<comps>
and
</comps>
will make any storage building prevent anything from spoiling.

It would be great to see such an (actual) fridge in vanilla, storing a stack of meals in the diner instead of the freezing room.

Bloodraven117

Perhaps we can have wall quality? Maybe engraving so you can make walls works of art?

Ability to make mud and water usable for growing.

More Decorations like bookshelves, cabinets, desks, ect. Just to make it look nice to personal tastes.

Bunk beds.

If you want Joy items (Don't know how easy it is to implement) you can possibly buy a video game system or computer, and games for it give a plus 1 (Max of 10) joy boost. 

blub01

Quote from: Bloodraven117 on December 17, 2015, 08:24:43 PM

Ability to make mud and water usable for growing.


and maybe add different humidity preferences for different plants (aka rice grows best in mud or water, etc)

EDIT: that isn't really cheap tho.
Quote from: Zobaken on September 02, 2015, 12:37:37 AM
1. Please make people unable to move through deep waters. I don't like raiders cosplaying Jesus.

Mkok

A wooden bridge floor, that you can put over water tiles, and then walk/build on it.

giannikampa

#2713
I like the wood floor on the water.

Here is another:
Non tamed carnivores eat corpses, not only butchered meat.
If someone tries to grab what they are currently eating they'll attack him/her/it.
For semplicity when a carnivorous eats a corpse all the meat goes eaten.
Clothes and lether of a corpse eaten by a carnivorous animal gets heavy damage and left on the ground at the end of the feed.

Realistic and challenging
And as always.. sorry for my bad english

jeffehboy

Rather than have colonist incapable of a job(s), they should just have a mood loss when assigned, and lock the skill from leveling past lv 1. So every colonist can do every job, but is still balanced and realistic.