[A15] Expanded Traits and Misc Mods

Started by TheFlameTouched, May 14, 2016, 03:06:03 AM

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Are the Trait rolls about right?

No, Higher tier traits barely ever roll for me.
5 (29.4%)
No, I have too many Higher tier traits.
0 (0%)
Yes, It's just right
7 (41.2%)
Yes, I have lots of higher tier traits
0 (0%)
Whole system needs redoing
5 (29.4%)

Total Members Voted: 17

Voting closed: May 19, 2016, 02:51:04 PM

Sinitell

This looks awesome! Gonna try it out right now. Thanks!  :D Hope to see this grow as well.

TheFlameTouched

Hey guys, can you let me know what you think so far please? What problems are there, is the balance right or is it broken. Would like to know what to work on.

vteam

Umm... so what has changed from 2 days ago? Lol, I just began playing with it so can't comment much yet. But will like to know if I need to download the new one?

joaonunes

Quote from: vteam on May 17, 2016, 03:35:29 AM
Umm... so what has changed from 2 days ago? Lol, I just began playing with it so can't comment much yet. But will like to know if I need to download the new one?

Two days ago you only had about 15 traits. Now you can have 35 traits from this pack
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joaonunes

I found a bug!!! :D

In Defs\TraitDefs\More Traits.xml
look for:
<AimingDelayFactor>=0.05</AimingDelayFactor>

replace with:
<AimingDelayFactor>-0.05</AimingDelayFactor>

the game throws an exception because of the "=" :P
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TheFlameTouched

Quote from: joaonunes on May 17, 2016, 08:51:04 AM
I found a bug!!! :D

In Defs\TraitDefs\More Traits.xml
look for:
<AimingDelayFactor>=0.05</AimingDelayFactor>

replace with:
<AimingDelayFactor>-0.05</AimingDelayFactor>

the game throws an exception because of the "=" :P

I'm willing to bet its the killer trait. Will try upload the fixed version later, don't have a PC with me ATM. But your fix will work just fine till then :p

joaonunes

#36
Quote from: TheFlameTouched on May 17, 2016, 10:04:55 AM

I'm willing to bet its the killer trait. Will try upload the fixed version later, don't have a PC with me ATM. But your fix will work just fine till then :p

Actually no... It is the "Rookie" trait :P I used -0.05 because of reasons xD
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TheFlameTouched

I must of switched rookie and killers stats :/

joaonunes

#38
Quote from: TheFlameTouched on May 17, 2016, 10:58:17 AM
I must of switched rookie and killers stats :/

Dont think you have... the killer has double the stats of the rookie plus some more melee combat bonus

The killer is like a buffed rookie
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TheFlameTouched

Yea, but originally I was gonna make them equal with the aim speed stuff. Oh and for anyone looking, ATM the confident trait is broken giving a -50% mental break threshold as opposed to -5%. Paranoid is working tho, so don't worry about people breaking within moments of starting.

joaonunes

so what would be the difference between them then?
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TheFlameTouched

Instead of lowering your mental break threshold. (The point at which a break can happen) by 5% it will lower it to 1% the maximum lowest its allowed to be

joaonunes

ahah no I mean between Killer and Rookie xD
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Peppsen

#44
If anyone wants to know the traits and the effect of these new traits, well now you can do it "easily".
I've made a wiki page where you can check out all the traits, it's not completely finished yet though..
More Traits