[A13] Mustaches Pack (1.0.1) 25/05/2016

Started by joaonunes, May 25, 2016, 03:41:13 AM

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joaonunes


This mod will not be updated as there is a WAAAAAAAAAAY better mod called "FacialStuff"
GitHub link: here
Steam Workshop link: here


"Nothing like a fine bit of hair lip to make a colonist look a bit manly." - HolyWinter



Mustaches Pack A13 - v1.0.1

Do you have a colonist that can kill anyone in mere seconds and wish he looked more manly? Wish no more! Now colonists can have mustaches that will turn them into more respected characters, boost their sexyness, while also making him look manlier.

(Notice: Boosts to respect and sexyness purchased separately!)













Downloads:
REQUIREMENTS:
    Community Core Library
Recommended:
    EdB Mod Order
Mod download:
    Mustaches-Pack - GitHub


How to install:
- Download Community Core Library!!
- Download this mod on the website given above;
- Unzip the contents and place them in your "RimWorld/Mods" folder;
- Activate the mods in the mod menu;

How to update:
- Remove the older mod version from the Mods folder;
- Install the new mod version just as you did before;

Notes: CCL MUST be the mod loaded immediately after "Core"


Compatibility:
- Individual Appearance - Compatible as long as you load it AFTER my mod. However, pawns with mustaches will NOT have the eyes from Individual Appearance, only pawns with no mustache will have the modded eyes. Load IA before my mod and it will be "disabled" (textures overwritten);
- ModVarietyPack - It has not been updated to A13 yet, but it should work as long as the assemblies are exactly the same (exact same code, line by line) and it does not add/edit textures with the same name as mines;

This mod should be compatible with every mod that currently exists for this game, as this mod only adds textures and the ability to add more faces.


FAQ:
Q: Will this mod work on an existing save?
A: Yes it will, but only new pawns will have the mustaches (traders, visitors, raiders and slaves can have mustaches).

Q: Is it safe to uninstall this mod when I want?
A: No. At least not when there are pawns with mustaches on the area. Make sure there is nobody with a mustache on the colony, pause the game, save it and then disable the mod. BE WARNED!!! This has not been tested, and the results may vary, ranging from simple errors to missing textures or saves not loading because of missing files!! YOU HAVE BEEN WARNED!!

Q: Why do the mustaches look so mehh...ish?
A: I have never done image editing before, this was my first time doing it, so I think it is normal for the mustaches to look worse than they could at the hands of experienced designers :/


Credits:
In no particular order:

  • Fluffy (l2032) - Without his .dll it would not be possible to make this mod as it is. Forever grateful :D
  • 1000101 - Many thanks for helping me when I needed
  • TheFlameTouched - Gave me the much needed moral support :P
  • ConnivingCougar - For having the idea for this mod
  • HolyWinter - Thanks for giving me the catchphrase/slogan for this mod :D
  • And all the great modders that created every mod visible on the screenshots


Changelog:

v1.0.0 - 25/05/2016
    - First release;
v1.0.1 - 25/05/2016
    - Quick edit on a file, not logical to have that name...;



To do:
- Screenshots :P
- Layered mustaches making them independent from the heads; Mustache colours approximately at the same time as changing the way colours are attributed would mean a total change to the way the code works;
- Anything that is relative to heads... beards, scars, etc... Big maybe, would require better image editing skills.


License:
Feel free to include this mod in a modpack and edit whatever you want, as long as you give credit to the authors of the mods and/or resources you use.
Do you want your colonists to look manlier?
Get a free mustache sample here!

1000101

Noice!

I can't wait to see if there is any facial hair combos which match my own!
(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

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joaonunes

Quote from: 1000101 on May 25, 2016, 04:26:01 AM
Noice!

I can't wait to see if there is any facial hair combos which match my own!

What do you mean? If I added any facial hair to match your face in real life? That would be cool xD I bet you would rename the colonist to your name too ;)
Do you want your colonists to look manlier?
Get a free mustache sample here!

panggul_mas

Awesome! I can't wait to make my colony of mustashio'd hipsters crafting ironic statues while watching outdated urbworld sitcoms on vhs.

How does this work with Individual Appearance? Do the mustache faces work as their own unique faces, or do they add a facial hair layer to the face texture?

Thanks for your work. Next stop, in-game mrofa beards.


joaonunes

#4
Quote from: panggul_mas on May 25, 2016, 11:20:27 AM
Awesome! I can't wait to make my colony of mustashio'd hipsters crafting ironic statues while watching outdated urbworld sitcoms on vhs.

How does this work with Individual Appearance? Do the mustache faces work as their own unique faces, or do they add a facial hair layer to the face texture?

Thanks for your work. Next stop, in-game mrofa beards.

Great question, forgot to mention that!
Individual Appearance replaces the same vanilla files as this one does, but since I replace the vanilla textures with the vanilla textures (dll mechanics...) if you load Individual Appearance AFTER my mod there should be no problem, but pawns with no mustaches will have different eyes (because of IA) while the pawns with mustaches will have vanilla eyes...

This mod adds new heads to the game, it does not add layers in any way, that is something that has already been suggested and I can try to do that but, as I said on the other post, that will not be as easy as creating textures :P

Glad you enjoy it :D
Do you want your colonists to look manlier?
Get a free mustache sample here!

HolyWinter

Congrats on the published mod!

I'll be keeping my eye on this hairy beauty, so looking forward to further updates.  ;)

Also thanks a million for the credits!
My Mods:
♫ Rimusic ♫
Find me on Steam and also follow my curator page!
My Steam Page.
~Holy

joaonunes

I could add more mustaches but without any way of controlling the rates of each face it means that if this mod has 12 mustaches while there are 12 vanilla heads 1/2 pawns in the game will has mustaches, so a lot of work needs to be done to evolve this mod...
Do you want your colonists to look manlier?
Get a free mustache sample here!

Listen1

Do you have a minimap in your game? How...

And great mod, the closest I've found was the Norbal pack where some beard. I loved this!

The best way I could find to thank you is this video from Dragon Ball Z Abrieged.

https://www.youtube.com/watch?v=lHyZ-eSYyNQ

1000101

Quote from: Flying RockbassDo you have a minimap in your game? How...

Hint, see "requirements".  ;)
(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

Powered By

joaonunes

Quote from: Flying Rockbass on May 25, 2016, 01:10:00 PM
Do you have a minimap in your game? How...

And great mod, the closest I've found was the Norbal pack where some beard. I loved this!

The best way I could find to thank you is this video from Dragon Ball Z Abrieged.

https://www.youtube.com/watch?v=lHyZ-eSYyNQ

awesome xD thanks :D the minimap is from the latest version of CCL :P
Do you want your colonists to look manlier?
Get a free mustache sample here!

eatKenny


joaonunes

#11
Quote from: eatKenny on May 25, 2016, 05:34:36 PM
now when can i get a pubic hair pack?

Ohh dear... XD I'll tell you what: send me some real life pics of the different shapes/trims and I'll create a "secret" package for people over 18.




















I dont think I need to say I was kidding, but some people take stuff too personal xD
Do you want your colonists to look manlier?
Get a free mustache sample here!