[1.4] Call of Cthulhu - Rim of Madness Expansion Pack (10/21/2022)

Started by jecrell, September 14, 2016, 08:17:04 AM

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Lennbolt7

I keep getting this error in game every other second, slowing it down to a crawl. Only thing my spider did was wrap something in a cocoon. There was a wild spider consuming another one. The pet took it's cocoon down to the wild spider, ignoring area restrictions and placed the cocoon next to the one being consumed.

ROMA_SpiderRace167580 started 10 jobs in one tick. newJob=ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527 jobGiver=Arachnophobia.JobGiver_GetFoodSpider jobList=(ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon177527)  lastJobGiver=Arachnophobia.JobGiver_GetFoodSpider

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Edit: Killing any spiders eating a cocoon stopped the errors and the lag stopped.

Edit: Lag and errors returned. can't find any spiders that are eating this time.

ROMA_SpiderRace167467 started 10 jobs in one tick. newJob=ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773 jobGiver=Arachnophobia.JobGiver_GetFoodSpider jobList=(ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773) (ROMA_ConsumeCocoon A=Thing_ROMA_Cocoon196773)  lastJobGiver=Arachnophobia.JobGiver_GetFoodSpider

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ROMA_SpiderRace167467 started 10 jobs in one tick. newJob=Wait jobGiver= jobList=(Wait) (Wait) (Wait) (Wait) (Wait) (Wait) (Wait) (Wait) (Wait) (Wait) (Wait)  lastJobGiver=

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Last Edit: I fixed it by expanding the animal area. After that no error occurred.
edit: It started happening again.

jecrell

(#A17b) (#Arachnophobia)

  6/29/17
  V1.17.1.7
- Spiders should no longer have the 10 jobs in one tick error.
- Spiders can now consume nutrient paste and kibble.
- Spider and giant spider eggs should no longer appear randomly in cargo pod drops.
- Spiders now become manhunters 100% of the time when damaged.
- Spider eggs will no longer appear in cargo pods.
- Modified market values of giant spider and spider eggs to be lower.
...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

jecrell

Arachnophobia
6/29/17
V1.17.1.8
- Domestic spiders now keep their new cocoons inside their restricted areas.
- Domestic spiders should no longer leave the restricted area on their own.
- Giant cocoons renamed to large cocoons.
- Large cocoons are now visually larger than standard cocoons.
...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

SNKcell

Is it viable to have only the cults mod on? or do you reccomend having the cosmic horros too?

Canute

You just can have cult + jecstools, no need for other mods. Thats why they are seperated.
But i suggest to add the factions too.

jecrell

Rim of Madness Presents...

Call of Cthulhu
The Elder Things A17



**WARNING** REQUIRES JECSTOOLS & HUMANOID ALIEN RACES 2.0 TO RUN

https://www.patreon.com/posts/12363375
http://steamcommunity.com/sharedfiles/filedetails/?id=882126182

...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

SurrealSadi

Quote from: SNKcell on June 29, 2017, 06:46:43 PM
Is it viable to have only the cults mod on? or do you reccomend having the cosmic horros too?
You can just have the Cult mod with JecTools, but I suggest having the Victorian-era item modpack, Factions, and Cosmic Horrors. They add so much to the cult pack.

Wraithling

Thanks for making a great mod Jecrell, I had fun fighting the new monsters :D

Something of note though - when combating the Chthonian, one of my colonists managed to lure it away while another filled up the hole. I then left the Chthonian alone and it starved to death!

jecrell

(#A17b) (#Cults)
7-4-17 Update

- Transmogrify pets spell is now properly integrated. Triple the body moss and health scale of your pets to make them truly monstrous.
- Zombieland is now supported thanks to better code for gathering for sermons.
...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

jecrell

...Psst. Still there? If you'd like to support
me and my works, do check out my Patreon.
Someday, I could work for RimWorld full time!

https://www.patreon.com/jecrell

SpaceDorf

I love the spider mod.

The first time I really felt threatened by the Animals around my base, and actually lost Pawns to something else than the unstoppable hunting event.

I think it would be cool, if you could add some spider like creature to the Insect Hive .. ( and yes I noticed that you added arachnid meat :P )
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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SNKcell

Hey Jecreel

Any reason why the Elder Things appear as a purple square, games says it has a missing texture

Thanks

drlovesfurious

What does the new race play like? what is the benefit/detriment to having one of them?

Canute

Which new race ? The elder things ? They arn't new.
With their tenteacles and wings they are pretty fast, but refuse to use other weapons then their own laser gun. And they are to arrogant and never do hauling/cleaning (dumb laber).
What new feature they got with the last update i can't say.

AngleWyrm

The github link given for straightjackets leads instead to the cults mod.
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh