[A17...not really] MasterDihtung's Minor Mods and Mod Addons

Started by MasterDihtung, October 18, 2016, 04:16:31 PM

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MasterDihtung

MasterDihtung's Minor Mods and Mod Addons

Intoduction:
First of all, let me say that I am really glad that this game has such a strong modding community (especially for an early alpha game) and that new mods are released on almost daily basis! Can't wait to see final release of this game!

I always loved modding and tinkering and I made a huge number of mods throughout the years, for a number of games apart from Rimworld (Cortex Command, Dominions 3, Total Annihilation, etc.). But I never uploaded a single mod up until recently, and I'm glad that you people liked it (no mater how pointless and simple it was). I always made them specifically for myself and thought they weren't release worthy and that most people won't find them interesting or useful.

Since the release of Vegetable Garden, Industrialization, Aparello, Medieval Times and many other, I haven't played a single game without them and over time made some smaller mods that are meant to be an addition to these mods.

Here are some of them and I hope you like 'em.



Also, since "I English much good comrade, да!", please let me know if you run into any of my bad spelling or grammar errors!

MasterDihtung

#1
[A15] MasterDihtung's Ore Pack
eatKenny's Industrialization Addon

Description:
This is a small mod that adds a number of new metals, alloys, stones, as well as some new natural stone types.

New Natural Rock Types


Just some new rock types that will appear when you create a new world. They are balanced to work with vanilla rock types and are, pretty much, just a cosmetic addition to the game, since I got tired of same old marble, granite and sandstone...
New types of natural rock are:
- Basalt
- Travertine
- Serpentinite
- Diorite

New Metals and Ores


Some new metals and gemstones. They are more or less balanced (some feedback on that is welcome) and won't appear that often (apart from bronze), so you won't be seeing every single ruin or weapon caried by a npc pawn made of these materials. Some of the alloys won't occur naturally and you'll have to make them yourself, using Kenny's Electric Arc Furnace.



New metals and alloys:
- Bronze (common as copper, worse than steel but slighly more beautiful)
- Electrum (made from gold and silver, also found in veins. Worth less than gold, more than silver. Can be made using an Electronic Arc Furnace)
- Molctite (soft and quite light. Used primarily for art objects. Has high beauty, but still less than gold and silver. It has a low melting point, so it's vulnerable to fire.)
- Platinum (heaviest and most expensive metal, least common)
- Seleymite (Redish alloy that is slightly heavier and stronger than steel. It also has a high melting point, so it won't burn as fast.)
- Tumbaga (An alloy of gold and copper. Won't occur naturaly and it has to be made using Electronic Arc Furnace. It has higher beauty than copper  but still less than gold)
- Voidglass (not really a metal, but it functions as one. Purple volcanic glass . Good for sharp weapons and art, but not for blunt weapons.)
- Yaddrakk (dark naturally occurring metal. Lighter, stronger and uglier than steel)


New stones:
- Onyx (common as jade and about as valuable)
- Azurite (more or less, same as onyx...just different color. Stats still differentiate for both of these, even if they are barely noticable)

Author/Mod Team
MasterDihtung
eatKenny

Important
You need to have eatKenny's Industrialization mod for this to work!
https://ludeon.com/forums/index.php?topic=8902.0

Also there are some alternate textures for the metal ingots in the mods Textures folder, so you can replace the existing ones if you like or use them for whatever you want.


Download
Dropbox:
https://www.dropbox.com/sh/w9skq14dre9c9yz/AADyFFwQOYvKMhu_VwKEaeH8a?dl=0

Stand-alone version:
Since some people want the new stones or metals separately, here are the butchered versions that do not require Kenny's Industrialization mod. You won't be able to smelt some alloys yourself in this version.

Just stones:
https://www.dropbox.com/sh/oxr81t6ume2hpla/AACUwXWptiTuirGg2i75VmeKa?dl=0

Just metals:
https://www.dropbox.com/sh/3k976gijum1fdaj/AACqlXzJBEt9R-U9cJc27cjua?dl=0

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

MasterDihtung

#2
MasterDihtung's Archaic Weaponry

Description:
This is a quick mod I made to add some more medieval weapons. I was feeling lazy so I just used sprites from Blizzard's™ Diablo I. I don't own these sprites and never will, but I'll eventually redraw these myself, as well as add some more weapons.



New Weapons
- Scimitar
- Flanged Mace
- Flanged Hammer
- Morningstar
- Great Sword


This mod is compatible with Vindar's Medieval Times, and his knights and soldiers will occasionally appear carrying these weapons.
https://ludeon.com/forums/index.php?topic=22316.0

These weapon's are not historically accurate and won't fit so well with his realistic medieval mod, but as I sad, this was a small, lazy mod I made and I'll remake and expand it in time.


Download
Dropbox:
https://www.dropbox.com/sh/r0qjvqkdalm34h2/AACllmspLx40S8yoxk_SvD9ia?dl=0

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

MasterDihtung

#3
[A15] MasterDihtung's Pottery Mod - v1.01

Description:
This is a small mod that adds a number of craftable pottery. All pottery items are crafted at the sculpting table.



Currently this mod contains decorative urns, small decorative pottery and pottery display stand. It has 5 different varieties of urns and 4 varieties of small pottery. More will be added later.

Urns have less beauty than sculptures, but are easier to make and require less materials. Small pottery require a very small amount of materials but it is more time consuming to make, since it contains several different pieces of pottery, and it has less beauty than urns.
Pottery display stand requires a lot resources as well as some wood. It take a while to make but has more beauty than medium sculpture. 
All pottery can be crafted from stones, woods and metals.

V1.01 Additions:

Small pottery


Pottery display stand


Author/Credits:
Autor: MasterDihtung

Special thanks to sulusdacor for helping me out with this!

Download
Dropbox:
https://www.dropbox.com/sh/vwcpc4a3v483tu0/AACQAZ5WB8KgExRBGnbRHWXWa?dl=0

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

MasterDihtung

#4
[A∞] MasterDihtung's Sculpture Mod

Description:
Have you grown tired of the same 3 different sculpture textures? So have I.
This mod adds more sculpture textures...that's pretty much it. Enjoy!

It should work with all previous versions of the game, as well as all future ones (hopefully).
It is compatible with all your other installed mods, your grandmother's mods and your dog's mods.




Author/Credits:
Autor: MasterDihtung

Thanks to Dr_Zhivago for helping people out with installing this, while I was away.

If you want to use this in your mod, modpack, or whatever, feel free to do so. Just leave a credit to me.

Download
Just textures (drop into Core folder):
https://www.dropbox.com/s/no5qouh7i7o7nof/MasterDihtungSculptures.rar?dl=0

Mod version:
https://www.dropbox.com/s/vm1lv8tg08wkxvz/MasterDihtung%27s%20Sculptures%20Mod.rar?dl=0

How to install:
- If you're using just the texture version unzip the contents and place the sculpture folders into your RimWorld\Mods\Core\Textures\Things\Building\Art\ folder. (If these folders don't exist already, make them yourself. The game will use these textures instead of the ones from the default library.)
OR
- Download the Mod version and extract the file into Rimworld\Mods\ folder.





MasterDihtung

Quote from: zloitermit on October 18, 2016, 04:58:23 PM
So what?

I'm uploading them.

Quote from: zloitermit on October 18, 2016, 05:02:04 PM
you say in Russian

Not russian, but still a slav.... How did you get that from this text? I though I didn't make any mistakes or grammar errors. Do I have an obvious accent even when I type?

Malinov

These floors look really good, I'll definitely utilize some of them in my current playthrough (even if it forces me to turn to the devconsole for thr resources  :P)

Mind if I ask btw, where are the stone chunk/stone wall graphics are from? Those look pretty cool as well.  :)

skyarkhangel

#11
Looks really cool, зае*ись :)

MasterDihtung

#12
Quote from: Malinov on October 19, 2016, 05:36:29 PM
These floors look really good, I'll definitely utilize some of them in my current playthrough (even if it forces me to turn to the devconsole for thr resources  :P)
Quote from: skyarkhangel on October 19, 2016, 06:07:02 PM
Looks really cool, зае*ись :)
Thank you!

Quote from: Malinov on October 19, 2016, 05:36:29 PM
Mind if I ask btw, where are the stone chunk/stone wall graphics are from? Those look pretty cool as well.  :)

Those are sprites zzz1000 did a while ago!
You can find his mod here: https://ludeon.com/forums/index.php?topic=20343.msg222714#msg222714

animagus_kitty

Just posting so i can keep track of this for my next download spree. Looks great, can't wait for my current colony to fail miserably so i can use it!

MasterDihtung

Quote from: animagus_kitty on October 22, 2016, 06:21:28 AM
Just posting so i can keep track of this for my next download spree. Looks great, can't wait for my current colony to fail miserably so i can use it!

Hehe! I secretly hope for that, every time I see some new mod that I wanna try!  That's exactly why I haven't seen the endgame so far.