Started by BLACK_FR, September 01, 2018, 01:16:15 PM
Quote from: BLACK_FR on September 01, 2018, 03:40:23 PMRegarding maximum wealth control. I used it just because it's an easiest way to play on Naked Brutality on merciless. May be it's the only way)
Quote from: BLACK_FR on September 01, 2018, 05:34:01 PMThank you for information but it seems to me that your mode makes raids easier overall (even though I really like idea not to count disabled pawns into raid strength). And as you can guess that if I play on naked brutality on merciless with most of the good events disabled then I search for as hard challenge that I can think of.
Quote from: zizard on September 05, 2018, 03:17:35 PMWearing armour only for fights is a bit harder now that the time to equip was increased a lot.
Quote from: BLACK_FR on September 05, 2018, 04:30:25 AMI basically used dead's man armor all the game (from vests to power armor). Specifically because of wealth management.You can control mood easily, -5 debuff is nothing, you wear armor only for fights, you can use mood buffers for that time, so dead's man armor is a way to go.I didn't saw changes to shooting yet, is hunting the best safe way to go now?Also I DO care about time, it's always an issue. If you are doing shooting training you are NOT doing some other useful stuff. So efficiency matters (in real life to, by the way).I was very picky in the b18 about new pawns (accepted only two before made ship and flew away), no reason to change that habit.
Quote from: vampiresoap on September 05, 2018, 03:23:47 PMAlso, too much micro for my taste. I play games to relax, not to agitate myself lol
Quote from: bbqftw on September 05, 2018, 08:20:34 PMbut really what is 'useful'?Besides stuff that is survival critical and periodic (food), stuff that progresses you combat-wise in a way that justifies wealth increase (dead guys armor), and research (which you are not penalized in terms of raid point), there's no rush to really do anything.With your wealth control tactics properly applied, merciless raids are far, far less scary than wealth uncontrolled games, so there's not a huge amount of pressure on that axis either.