Crash on loading 'world' caravan screen.

Started by vastowen456, September 25, 2018, 05:34:51 PM

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vastowen456

When I load up this screen, sometimes the world's background (the land/water) doesnt load, it's just empty, but the settlement nodes stay and there's still functionality. Also there's like a 50/50 chance it insta crashes. Then when I form a caravan, when I click the select route button there's a chance it crashes there. And if I go through all this successfully and the caravan moves to leave, then I gotta save quick because a crash is incoming momentarily. Quitting to the main screen doesn't help, if I try to load back into the world it says there's an error loading it, so I gotta quit to OS and reload.
I have a lot of logs, and I'm not sure if having multiple helps, so here's a few:
https://pastebin.com/LGUt201s - last crash
https://pastebin.com/emJYNWJy - first crash
https://pastebin.com/bRtK8eGx - random one from the middle

Canute

Hi,
most error's after loading the safegame comes from AnimalVariations.
You should check for an update, or remove (if possible) that mod and report it to the mod author.

But you got a few XML error pre-loading too.
XML error: <hediffClass>Hediff_Implant</hediffClass>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor>

But i think these are negligible.

vastowen456

Quote from: Canute on September 26, 2018, 03:03:54 AM
Hi,
most error's after loading the safegame comes from AnimalVariations.
You should check for an update, or remove (if possible) that mod and report it to the mod author.

But you got a few XML error pre-loading too.
XML error: <hediffClass>Hediff_Implant</hediffClass>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor>

But i think these are negligible.
I removed Animal Variety Coats, but it still crashed when loading up the 'world' tab. For caravans.
I see some errors from it trying to load the other coats, but it worked out fine.

Log was too big, so I made it 2 parts.
https://pastebin.com/MZ6fyDC8 Part 1
https://pastebin.com/HjwSZ5Nr Part 2

Canute

Looks like removing wasn't a good idea.
Now the log is full or error because AnimalVariations is missing. The mod alter the animals so without the mod's these modified animals are still there and Rimworld don't know how to handle them.

You should contact the mod author at the mod topic to find an answer with him.