Are inspirations supposed to relate to the pawn's passions?

Started by PicaMula, August 12, 2020, 11:12:46 PM

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PicaMula

I have this guy (stats attached), which basically is only good at shooting, melee, construction, crafting and art. And he has passions in all of those and no other skill.
I'm getting really really annoyed that he got 3 inspired trade in a row and an inspired taming just now. He has 5 social and 4 animals, with no passion at all. He can't even tame a hare for god's sake. And even with his inspired trade he is waay worse then my trader.
Now I have to wait 8 days until it wears off so I can use word of inspiration on him (those inspirations I mentioned were just from mood, I never used word of inspiration).
It really doesn't make sense that he is getting these inspirations. I get that inspired trade could still help on a starting colony so that's no bother, I can just trade a single pemmican to get rid of it. But the inspired taming, he is just so bad at it that I have to go find a rat for him to tame.
Shouldn't inspirations be related to something the colonist would like/ is good at doing?

AileTheAlien

Seems like a pretty good idea for a mod, if the base game won't do this.

SocialistStoryTeller

It's been random in my experience as well. I agree that if inspiration strikes a pawn it should have to do with something they're passionate about. It makes sense from a gameplay mechanical view and an RP view. I know the RP hardly matters, it's just how my dungeon master brain works. I treat my pawns like people and give them little stories in my head and all. If I spent more time playing I'd get mods that reflected this as well. 

Ukas

Quote from: PicaMula on August 12, 2020, 11:12:46 PM
Shouldn't inspirations be related to something the colonist would like/ is good at doing?

In a perfect world, yes, but luckily Rimworld's not perfect, because it's more interesting that way.

Canute

And you don't think that would be a bit too powerful.
At all other beside crafting/construction it doesn't matter much.
But if your crafter only get these inspiration for crafting he could produce legendary en mass. You just need a psycast who can inspire him.