Succession Game Thread V1.1 � IN PROGRESS - Chapter 3: Potato Vodka

Started by theapolaustic1, August 01, 2014, 04:46:53 PM

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Lazarus

She did try... and tried hard for some reason they don't like the idea of you building a spaceship to leave, I had a raid of 15+ tribesmen and a mechanoid attack (of which decided to walk slow due to catapillers) several injured two near to break and a doctor who just won't quit!

Need to carry on with it really alas I'm not near my PC just this crappy laptop that won't show me the cursor!
Poke poke, stab stab.

theapolaustic1

Sorry for disappearing for a bit. As I mentioned elsewhere, writing's my thing outside of this stuff, not just when being silly for games. Actually have been productive lately, fuck yeah!

On topic:

Quote from: milon on August 20, 2014, 06:54:39 AM
Thanks, theapolaustic1.  I misread things earlier. It's definitely going to take me longer than this weekend to complete my turn (lots of IRL stuff going on). I'm about halfway through May now. I should finish sometime next week. Is that okay with everyone?  I have lots of IRL responsibilities.

Also, I read your intro post and remember you asking people to keep the 1. ;)

Should be perfectly fine, remember, your slot in the schedule originally wasn't intended to end until the 5th. I'll hesitantly put the end of your turn at the 28th, if you need to go a bit over that, don't worry whatsoever. If you can finish before then, awesome. But no pressure either way.

Regarding the 1: <3

Quote from: Rahjital on August 20, 2014, 04:04:24 PMI found my roleplaying would be quite a bit more shallow if I didn't read Apo's (may I call you that?) notes first... and unlike in DF, there's not that much to reveal anyway.

I could definitely tell you were making a point of calling back to my post, which was very satisfying to read. Made it feel like even though I wasn't playing anymore, I was still there, in a way.

And of course you can call me Apo :P It's just the dropping of the "1" with nothing else that's a peeve of mine, because it's meant to be a pronoun. Same classification of peeve that makes the phrase "La Brea Tar Pits" cause my skin to crawl, though it's the inverse.

Quote from: Rahjital on August 20, 2014, 04:04:24 PM
Quote from: theapolaustic1 on August 18, 2014, 08:58:12 PMBTW, as an aside: Rahj, when you posted that pic of the priorities in your story, you mentioned below it something about "everyone does everything", the way it was phrased worried me for a second. Did it not preserve the priority list I'd had, and defaulted to the normal checklist one, or was it more of an in-character jab at how most people were sharing tasks? If the savefile doesn't preserve priorities, might be a bit annoying for new leaders to keep having to adjust things to find homeostasis.

I assumed it was the jab one, but figured I should ask just in case, so that we could come up with a solution if not.

Don't worry, it all works fine. It was the in-character jab combined with a silly remark about different playstyles, since I tend to make people specialised in their trade to train their skills instead of making them share work.

That's good to know, I had a momentary pang of fear. :P Yeah, I've always preferred to generally go with a bit of split priorities for the opening months, until I have a few more colonists, because sometimes you'll get a person with a high skill but no passion for it, and then later on you'll recruit someone with less skill, but great passion. I try to get the opening guys a bit more varied so that I can specialize them down the line after I know what I've got to work with. Different strokes, as they say.

Quote from: Rahjital on August 20, 2014, 04:04:24 PM
Quote from: theapolaustic1 on August 18, 2014, 08:58:12 PMAlso, absoLUTEly off-topic, but do any of the people in this collective use skype? Y'all seem like cool cats, and I'm on it a lot of the time. Even outside of this thread, kinda would be interested in getting a chat group or something set up just to shoot the shit or whatever.

I'm not online nearly enough for Skype, sorry. You can always shoot me a PM should you want.

Lame, but fair. I have a dual monitor setup and just use my secondary monitor for skype + spotify 99% of the time, so I'm pretty much on it constantly, even when I'm not actually at my computer :P

@Lazarus: As I said to milon, I'm pegging his turn as ending roughly on the 28th, which would give you from the 29th to the 5th, if possible, then we can move to Ender (who I've PMed and he is around, though a bit busy, thus part of why I'm thinking of slotting you in ahead of him). Do you think that'd work well, or would you be a bit pressed for time? Ideally I'd like to let you get your turn in before you have to go, but if you're going camping or something and need to pack in the days preceding, it's not an issue to put your turn down for after you get back. It's up to you.

milon

Thanks, Apo!  I'm halfway through June now.  Fingers crossed for Monday, but the 28th for certain!  (Sorry it's taking a long time - I don't get a lot of game time, and combat runs at 1x. ;) )  Also, I'm not a Skype user or I'd join you.  You seem like a cool guy too.

EDIT - I'm finished!!  Yay for fun Saturdays!  I've got over 140 screenshots (a LOT happened!!), and putting together the story will take me some time.  I PM'd the save link to Ender in case he wants to start before I'm done writing.

theapolaustic1

Quote from: milon on August 23, 2014, 09:00:27 AM
Thanks, Apo!  I'm halfway through June now.  Fingers crossed for Monday, but the 28th for certain!  (Sorry it's taking a long time - I don't get a lot of game time, and combat runs at 1x. ;) )  Also, I'm not a Skype user or I'd join you.  You seem like a cool guy too.

EDIT - I'm finished!!  Yay for fun Saturdays!  I've got over 140 screenshots (a LOT happened!!), and putting together the story will take me some time.  I PM'd the save link to Ender in case he wants to start before I'm done writing.

Wa-wait what

"Before I'm done writing"... Are you saying...

Succession thread has had its first leader to be KIA? *gasp*

(don't tell me tho, spoilers are bad mmk)


EDIT: Also, would you mind putting the save link in the post when you put up the storytime? Been adding them to the OP on the chance anyone's interested in seeing the colonies for themselves as it progresses (may end up backing them up in a folder on my own dropbox for legacy purposes down the line, too; it's not like they're big or I don't have space to spare).

Lazarus

@theapolaustic1 I can do the 29th to the 5th I don't fly out till the 6th anyway but will be driving down to a friends on the 5th but if all goes well (But lets face I might well die and make it a quick succession...) I'll have it done on the weekend with the following day to post up... unless something drastic happens :)
Poke poke, stab stab.

milon

The Journal of Giha According to Milon: Part 1

Hey diary, it's Boozer here.  Or, rather, Milon as I now remember.  I suppose I should start at the beginning since I'm now sober enough to do so.

May 1 (Recorded on May 2)

I woke up with a hideous headache, the kind that feels like an axe and a hammer got into a fight with your head in between them.  Yup, hangover.  I knew right away I had drunk way too much the day before.  Happens on occasion.  Luckily for me I know a great cure for hangovers: alcohol!  I crawled out of bed (well, collapsed was more like it), and went to my secret stash.  All the bottles were empty!  Not a single drop of liquid relief remained to me.  I sighed heavily.  I knew I had hit the bottle hard, but didn't realize I'd hit it THAT hard.  Even the potato vodka I'd scored from Rahj was gone.  Rahj!  Something in the back of my mind told me he was involved in this.  I'd confront him later, but my first task was to nab some potatoes my still (thanks Lawson!).

I moved toward the door of my room, and found a note taped to the inside of the door.  The note was from Rahj.  A cold shiver went down my spine.  Rahj's note explained that I was now the colony's leader.  He used a lot of politically correct terms and reasoning, but he was basically afraid of Lawson, didn't think Alice would make a very good leader for the colony, didn't know the intentions of Lu, and wouldn't trust Burns after the Lawson incident.  He'd tried asking McLovin, but had been turned down.  He wasn't giving me that option.  The note concluded that Rahj would publicly give me the Command PDA at breakfast that day, and the password for accessing it.  I thought it was all a stupid joke, and decided to punch Rahj's pointy nose the next time I saw it.

I left my room.  The sunlight struck me full in the face, stabbing through my eyes and into my skull. In agony, I slowly made my way to the potato garden.  And saw the worst sight I have ever seen: brown, wilted, dead plants everywhere.  A blight had struck, and nearly the entire crop had been destroyed.  Which meant no potatos.  Which meant an empty still.  Which meant no alcohol for a VERY long time.

I was so depressed I completely forgot to punch Rahj.  Before I realized what was happening, he had summoned the entire colony.  Rahj made a speech about new leadership bringing new life into the colony, and two things were pressed into my hands: this journal and the Command PDA.  Rahj had written the password in his last entry and had give full control of our colony to me.

Full control.  Of this colony.  To me.  So it wasn't a joke.

I looked around, dazed.  Rahj was cheering.  McLovin was scratching his neck.  Lawson was grinning like a maniac.  Alice was frowning, but then Alice always frowns.  Lu had her inscrutable blank face on, which is typical for Lu.  Burns was looking at his toes, and scuffing the dirt a bit.

"Well, crap," I thought.  "We're screwed.  Ah well, let's make the best of this."  I decided then and there that I would lead.  I would make sure we had a stable supply of crops, and once the potatoes were ready to harvest, I would pass on the journal and the Command PDA, and go back to the life I've chosen.

"Ahem."  Everyone looked at Rahjital.  "Milon, your first task is upon you.  It seems we have visitors.  How shall we greet them?"

It was our friends from Burg-at-the-Forest.  Andy and some others were visiting again.  They chatted with us for a bit, admired our base, then left.  That was when I realized they had eaten most of our remaining potatoes.  "I'm not going to like being the leader," I thought to myself.   
But then I brightened up a bit.  "Maybe it's all just a bad dream."


May 2
Obviously, it wasn't a bad dream.  I still have this journal and the Command PDA.  And I'm rather sober.  I haven't been this sober since - no.  I won't go there.  I mean, that's why I took up drinking in the first place.  Anyway, I've recorded yesterday's events.  Time to have a look at this place while I'm sober, and see what we can do about the alcohol situation.


Well, we've still got some food here.


Building plans are scattered all over the place, many of them unexplained.


Wow, this place is nasty.  And it's all desert.  We're in a desert!  We're in a desert and our crops are all dead!!  That's just great!
And what's that nasty - oh God, it's alive!!


Damn, Lawson.  You got beat up.  Who did the crappy patch job?


Oh.  Right.  Rahj.

Wait a second.  A base this size, and we've got ONE doctor, ONE cook, ONE builder, ONE miner, and three housemaids?  That doesn't make any sense.  Sigh.  I'm going to regret being leader.  I issued a couple orders to balance things out a bit, and also cancelled a number of the building plans. They were of no use to us, and only wasted our builder's (now builders') time.  The PDA beeped again to inform me that we had more guests.

This time, it was the useless Struggle's Ridge.  They left as quickly as they came, and our food supply was the lighter for it.  Our potatoes and berries were totally gone now.  That's worrying.  We still have some meat, but not enough to carry us through until the potato crop grows again.


May 3
The PDA woke me up this morning, screaming an alarm that a hostile animal had been detected nearby.  It turned out to be a really pissed off bug.  Stupid thing, waking me up to cold sobriety because of an insect.  I told Rahj to go take care of it.  Moments later, I heard his gun fire.  Twice.  And then Rahj came back to report his success at defending the colony.  That gave me an idea.  We may have crash landed in a desert, but there's still food to be had here.  I grabbed the binoculars, scanned the horizon, and made an announcement.  "Grab your guns, everyone.  It's breakfast time!"

It turns out that, cooked properly, megascarab and iguana doesn't taste too bad.  Rahj had some good ideas about how to properly season them.  Then he told me that we've already done this, before I was sober.  He quit sounding smug when I punched him in the nose.  It was a reflex, I didn't mean to do it, and I didn't really hurt him.  I wonder if he regrets making me the leader?


May 4
I am growing tired of the prisoners.  They refuse over and over again to join us.  They eat our food, they consume our medicine, they waste our warden's time.  If this doesn't change soon, I'll have to take drastic measures.


May 6
The PDA woke me again!  Stupid thing.  I tried blearily to dismiss the alarm, but it wouldn't go away.  "ERROR - Combat tactics have not been confirmed"  It took a moment for that to register with me.  Combat tactics!  We were under attack!  I assessed the situation.


There were tribals Yak Barra attacking.  I only saw 12 at first, but there turned out to be 15 of them.  They had 1 Chief, and a number of Warriors and Fighters.  We didn't have the manpower or the firepower or the defensive positions to hold them off.  There was no time to think - I just had to act.  "Everyone up!  Grab your guns!  We're under attack!  Use the rocks as cover, concentrate your fire, and watch your backs!  Nobody dies!  That's an order!"  I did a quick head count.  Someone was unaccounted for.

I found her in her quarters.  She tried to make an excuse about her weapon not working.  I made a promise that mine worked just fine, and offered to demonstrate it.  Lawson suddenly realized that she'd only had the safety on, and ran out to her position.  By the time I got out there, the tribals had already broken down a door at the north end, and were streaming in the compound.

"Why aren't the turrets firing?!" I shouted.

"They're turned off!  We had to do it to save power!" answered McLovin.

"WHAT?!  Turn them on!  Turn them on NOW!!" I roared.

Seconds later, autogun fire filled the air.  That helped, but those tribals are FAST.  I glanced at Lawson.  She'd taken a defensive position, but didn't seem to be firing.  I crawled over and whispered to her.  "It's kill or be killed, Lawson.  What's your choice?"  Her face twitched in anger, nostrils flared, and made a gutteral noise in her throat, something between a growl and an angry sigh.  Then, with a sharp report from her rifle, one of the Yak Bara tribals dropped dead.  "Excellent choice," I said.

The fighting was intense.  In the end, half of the tribals lay dead, their belongings scattered across the courtyard.  The rest were fleeing for their lives.  We weren't unscathed, however.  Most of us had minor injuries. I had lost an eye to an arrow.  That hurt.  It really didn't bleed that bad - missed every artery, but the eye itself was destroyed.  Lu told me that shouldn't have been possible and she says it's a miracle.  Rahj said it's a miracle that any of us are still alive.  I wonder if he's hinting at something...

Anyway, the two heroes of our colony were worse off than me.  Not dead, but not far from it.  The first, unsurprisingly, was Alice.  She was a ferocious fighter, and the tribals had focused on her out of the action.


While Lu was patching her up, Rahj was patching up our other hero - Lawson.  At first I was concerned for Lawson's safety, but as he was carrying her to her room for treatment, I heard Rahj say "I saw what you did for us."  Not only had she killed more than her share of tribals, but she had intentionally taken the hit that would have killed Alice for sure.


While we were cleaning up the mess, we discovered that one of the tribals still lived.  From the look of it, a stray rock or a bullet ricochet had got him in the back of the head and he was out cold.  He was pretty well built, and from the look of it he seemed used to hard labor.  We brought him back to the colony.  If he could be persuaded to join, he would make for a skilled ally.  But he did just try to kill us, so we dumped Herring (as he later called himself) on the floor.



May 7
Lawson is on her feet again.  Rahj actually did a good job putting her back together.  She's not completely recovered - that will take some time, but she'll mend just fine.  Alice is still in shock.  She lost a lot of blood, and no one knows if or when she'll regain consciousness.


May 8
Alice woke up!  She's still in rough shape, but Lu and Rahj both assure me she'll pull through.  Our prisoners still refuse to join us, but they always try to be polite about it.  After all, they are still dependant on us for food.


May 9
A Sylvester Shipping slave trader ship has appeared.  We don't have much money on hand, but we do need more manpower.  I solved the problem by purchasing Bren, a Lore Keeper, and selling the 3 prisoners.  This seems to have been an excellent choice.  He loves shooting, doesn't mind the sight of death, and is a hard worker.


I think he's trying to prove his worth to us so we don't sell him back too.  Everyone seems to be shook up over the selling of prisoners.  It had to be done, though.  Food is still low, and animals to hunt are scarce.  The others will get over it, and someday may even thank me.


May 10
I reviewed some colony data today.  The results were not encouraging.  Morale is at an all-time low, with a very obvious downward trend.


This could turn very ugly very quickly.  I reinstated some of the old building plans.  People need something to work on, they need a home they can be proud of, and they need tangible results for their hard work.  And besides, I want a bigger bed.  And a nicer floor.  Is that wrong?


May 11
I was thinking about the low-power situation that caused the turrets to be disabled when we were attacked.  There's a steam vent nearby, so I created another construction project.  The plan is to build a stone wall out from the base, around the vent, and back, and also to mine through the exposed mineral in the wall of the base.  This gives protected access to the geothermal vent, increases our power output (so turrets can always be functional), and increases our access to metal.  And it gives the builders & miners more constructive outlets.  It's win-win-win!

I stepped back to have a look over things at the colony, and I noticed that there's lots of other steam vents nearby.  As long as we have sufficient stone, power production shouldn't ever be a problem for us.


May 12
Apparently there's more of our wrecked ship up there.  A bunch of broken bits fell out of orbit and landed nearby.  Most of the pods contained stone blocks (like we aren't surrounded by enough rock here!), but one of them contained a survivor.  When we got to him, he was in shock, injured in the crash.  It looked like his pod had been badly damaged before it even entered the planet's atmosphere.  He was lucky to be alive.  We brought him back to base and put him in the old prison room.  As we were moving him to the bed, I noticed his ID badge.  It said 'Levin' on it.  I vaguely remembered him.  He was a chemist.  Kept mostly quiet and to himself in the hour or so the passengers had all been together before we went into the cryosleep tubes.  He looked like hell now, and his glasses were missing.


The only other thing of note today was the combat supplier, Ludeon Lubricant, that visited.  We picked up a couple automatic fire weapons and distributed them according to need and skill.


May 13
Janisen Industries came into comm range today.  They're a food trading vessel.  By this point, our garden has begun producing potatoes.  Not enough to be called "stable" and not enough that any could conveniently go missing.  But enough that we don't need to buy any.

I'd dealt with food traders fairly extensively before the � specific chain of events that led me to seek passage on the ship of the damned.  They were a polite bunch, but pushy.  And very picky about their regulations.  I don't blame them - with the amount of scrutiny their cargo is subjected to, I'd be stiff about rules too.  Anyway, I thanked them for their time and shut down the comm, having successfully purchased nothing.  And that's when I had a thought.  "They're a cargo ship...  with more than enough room on it for everyone here..."  But Janisen Industries was already out of range.  Damn!

I also expanded our defensive plans.  Our current metal wall is insufficient.  Everyone knows that metal walls burn easily, and is no true protection at all.  We will have stone armor for our base!  I also ordered some fortifications built within the compound to give better cover in the event of an attack.



May 14
I should have ordered mortars to be built instead of stone walls.  Our mortal enemy, the Bears of Death, dropped by, but they're keeping their distance.  There's 12 of them, if my binocular count is correct.  They seem to have brought a lot of food and metal with them.  And, of course, the first thing they did was build mortars.  I ordered construction of 2 mortars of our own and got Burns working on them.

Before long, we heard distant muffled explosions.  The sound of enemy mortars firing.  Half a minute later, we again heard distant muffled explosions.  The sound of enemy mortars pummeling unfortunate mountains and sand dunes.  What the heck were they aiming at?

The intercom crackled.  "This is NB Shipping to Giha Colony.  Giha Colony, are you there?  Over."

Remembering yesterday, I felt a surge of hope.  Maybe there was a way off this damn planet after all!  I picked up my mic.  "This is Giha Colony."  Another round of distant muffled explosions.

"Giha Colony, we heard you are having some trouble and we've come to offer assistance."

I was stunned.  I'd never heard of a food trader - or ANY trader - going out of their way to help anyone.  It was always about the bottom line with them.  "Yes!  We need assistance immediately!  Please help us!"

"No problem.  That's why we're here.  We'll-"  A sudden round of explosions interrupted the transmission.  The ground shook, the power flickered.  The Bears of Death seemed to be improving their aim.  That last volley landed in our courtyard, but thankfully hadn't damaged anything.

"NB Shipping, please repeat.  That last transmission got cut off." 

"Wow, there's a lot of disturbance in your atmosphere.  Is that normal for the weather there?  Hell of a planet you've picked for yourselves."

"That's no atmospheric disturbance!  That's gunfire!  We're under attack and we need your help!  Get us out of here!"

"Whoa, whoa, whoa.  We came to sell you food.  We were even going to give you a good deal.  But we're not a passenger ship.  Haven't got a license for it, and we're not about to violate the Galactic Shipping Charter.  Look, did you want to buy anything or not?"

I retorted with some travel destination advice and terminated the comm link.  Useless food traders!

----

Out of Character:
I didn't want to leave everyone hanging, so here's the first month!  (I'm a perfectionist with little time and too many ideas.)  What will happen?  Does Milon live?  How does Giha Colony fare during the siege?  Tune in next time for Part 2!

theapolaustic1

Haven't gotten around to reading, but:
Quote from: Lazarus on August 26, 2014, 04:00:33 AM
@theapolaustic1 I can do the 29th to the 5th I don't fly out till the 6th anyway but will be driving down to a friends on the 5th but if all goes well (But lets face I might well die and make it a quick succession...) I'll have it done on the weekend with the following day to post up... unless something drastic happens :)

Alright, you're up to bat then, I'll put Ender's turn as after yours. Read up on Mine/Rahj's/Milon's  chapters and then get the save file to begin your turn (remember that you'll need the world file from my post too, I linked to it in the OP).

Looks like Milon's still got a second post coming soon, so might not be able to start quite yet, but I'll change the schedule later today under the assumption you can start by the 29th.

And now to unchivalrously double post because I'm going to go back and read milon's post and have to yell at him for getting me killed or something.

theapolaustic1

So I'm halfway through the first month's story, and I'm enjoying it so far, but there's just one thing...



Miloooooooooon. Do I have to have some words with youuuuuuu?

milon

LOL, yeah, I forgot that was on.  I swear it didn't get used at all.  It was actually late June before I even realized it was on.

EDIT - That wasn't the only thing I forgot.  I totally forgot to rename Boozer for a bit too.  ;)

theapolaustic1

Laz sent me a PM saying that he's having issues with the save. Not sure if it's because he forgot to DL the world save, or what.

Milon, could you post the dropbox/mediafire/whatever link in this thread for me to check out and confirm it's working?

Also, quick aside question for you guys since I'm guessing Ty's going to post A7 in the next week or so: Assuming A7 is compatible with A6 saves, should we transition the game over to that when it comes out, or hold onto A6 until this colony has run its course? I'm leaning towards transitioning if possible, the prosthetics and artificial organs seem like a pretty necessary addition in the current alpha from my solo play, but if you guys are opposed, that's completely alright.

Obviously if A7 is incompatible with A6 saves, we stick with it until we run it into the dirt, because if we restart with every alpha, we'll just be playing catchup for all of eternity :P

Lazarus

All is well with the world... since I hadn't dl'ed it lol will work on it soon!
Poke poke, stab stab.

Rahjital

You can also generate the world yourself if you make it with the same parameters as Apo used. I did it that was and it worked just fine.

Quote from: theapolaustic1 on August 30, 2014, 11:02:43 PMAlso, quick aside question for you guys since I'm guessing Ty's going to post A7 in the next week or so: Assuming A7 is compatible with A6 saves, should we transition the game over to that when it comes out, or hold onto A6 until this colony has run its course? I'm leaning towards transitioning if possible, the prosthetics and artificial organs seem like a pretty necessary addition in the current alpha from my solo play, but if you guys are opposed, that's completely alright.

There's not even anything for testers to test so far, so the earliest date for release seems to be at least two weeks away, probably still later. I'm not sure how far along the progress to A7 is, but Tynan is still refactoring the base code. While Tynan has a tendency to hide some things from the changelog, the next Alpha is still most likely quite far away.

Also, the next Alpha is pretty much guaranteed to break save compatibility. Remember that every built thing has to have its own material, walls are no longer split into stone/metal/wood but powered and unpowered instead, the base systems themselves got a rewrite... I suppose that with some heavy save editing and using the developer mode a bit, you could transplant the colonists and buildings to the new version... maybe.

I guess this also shows that a faster schedule would be useful. DF succession games have years to finish, we have only a month.

milon

While a faster schedule might with better with the release cycle, it wouldn't necessarily work better for players.  I think the current schedule is good - just don't mix up your save files if you're going to have 2 alphas installed.  (If we really want to keep to the current alpha, one of us could rebuild the colony in the new alpha. The map can be regenerated easily, God Mode can rebuild everythin, and the colonists are text file copy/paste blocks.  Shouldn't be too hard if we're not too anal.)

On the topic of what works well in DF, I like the way they structure things.  When new dwarfs arrive, they're named for interested forum members (whether or not they'll play as Overseer), and everyone posts. The Overseer doesn't play out the whole turn at once - they play a bit and post an update, then play a little more, etc.  It makes the story much more collaborative and integrated, and gives rise to so many more in-jokes and better character development, etc.  I think we should consider adopting this approach in the future.  Rimworld is all about the story after all.

Edit - we're on chapter 3 now, and it'll soon be 4.  I'm not sure how to make the subject lines automatically correct, but we should keep an eye on that.

theapolaustic1

Quote from: milon on September 02, 2014, 07:05:04 AM
While a faster schedule might with better with the release cycle, it wouldn't necessarily work better for players.  I think the current schedule is good - just don't mix up your save files if you're going to have 2 alphas installed.  (If we really want to keep to the current alpha, one of us could rebuild the colony in the new alpha. The map can be regenerated easily, God Mode can rebuild everythin, and the colonists are text file copy/paste blocks.  Shouldn't be too hard if we're not too anal.)

On the topic of what works well in DF, I like the way they structure things.  When new dwarfs arrive, they're named for interested forum members (whether or not they'll play as Overseer), and everyone posts. The Overseer doesn't play out the whole turn at once - they play a bit and post an update, then play a little more, etc.  It makes the story much more collaborative and integrated, and gives rise to so many more in-jokes and better character development, etc.  I think we should consider adopting this approach in the future.  Rimworld is all about the story after all.

Edit - we're on chapter 3 now, and it'll soon be 4.  I'm not sure how to make the subject lines automatically correct, but we should keep an eye on that.

I agree that, despite not working great with the fast release cycle (never thought I'd describe a fast release cycle as bad), one week per player is probably best for scheduling. I mean, shit, I'm having trouble remembering to keep up to date the schedule on the godcs page lately (considering making it publicly editable, but afraid of someone coming through just to be a dickhead) as it is. :P

Also, that approach sounds cool for future playthroughs, though I think it'll have to wait until games last longer (which I presume is the goal) and turns can last longer.

To change the subject title I just have to change it by editing the OP post. I fixed it to Chapter 3 for you, didn't think to update it there, sorry.

Lazarus

I have finished up my go... just wondering when you'll be posting your next bit Milon! I have to tweek my story here and there but its done and sorta short so I have fill it in with screen shots :D

Will post it latest tomorrow night (4th - Thursday) since I wont have time on friday
Poke poke, stab stab.