Update
-8/09/2017 (v0.0.7) - Tweaks and fixes. Added new Bergmann pistol and Chauchat machine gun.
-8/09/2017 (v0.0.7) - Tweaks and fixes. Added new Bergmann pistol and Chauchat machine gun.
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Show posts MenuQuote from: DrKaine on August 23, 2017, 12:44:22 AMIt should be fixed in the latest version now, thanks for letting me know!
Hi there, I just downloaded your mod (which looks amazing, by the way), but was unable to run it. Loading only Rimworld's Core, Industrial Revolution, and the Locomotion pack, I get this error: https://pastebin.com/KxkE7N64
The game then disables all mods and resets. I'm running on 0.17.1557.
Quote from: daman2501 on June 06, 2017, 04:22:43 PM
Aight, found a a way to get Prepare carefully to work with it. The problem arise when i use the Base MOD, the button doesn`t seems to appear, then i tested with only the Base Mod and the incopatibility/corrupt message appeared in my screen
PD: do you plan to do a 19th century/ early 20th century factions only?
Quote from: Hydromancerx on June 02, 2017, 01:00:24 PM
Wonderful! I am so glad more modders are filling in the timeline. It is so fun to play through the ages.
Are some assets taken from this mod? Or are they just remade to use the same type of things.
Can you make content that doesn't replace vanilla items?
-6/02/2017 (v0.0.1) - Release for testing
-6/03/2017 (v0.0.2) - Updated graphics. Edited research tabs and tweaked some stats. Removed vanilla replacements.
Made some of the Industrial Era research unlocked by default and added new scenario 'Drifters' which has no research unlocked
-6/06/2017 (v0.0.3) - Fixes. Updated graphics (New broadsword and saber textures). Tweaks to spawning and stats.
-6/07/2017 (v0.0.4) - Balancing and tweaks
-8/09/2017 (v0.0.5) - Multiple fixes and tweaks. New locomotion pack which adds a functional airship and biplane. New weapons: Truncheon, Arc Rifle.
-8/27/2017 (v0.0.6) - Fixes and texture updates
-9/02/2017 (v0.0.7) - Added Bergmann pistol and the Chauchat Machine Gun. Fixes and edits.